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Thread: I liked Eureka

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  1. #1
    Player
    Freyt's Avatar
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    Aug 2013
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    The Goblet 1-42
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    Rabbit Ackerman
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    Gilgamesh
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    Blue Mage Lv 80
    I thought it was terrible. I respect your opinion, I just think your opinion is not likely to be shared among the majority of players, or even a large enough portion of the players for it to in any way be considered objectively good content. I could be wrong, but I think I'm not. I'm glad you got enjoyment out of it, but I'd be even more glad and less disappointed if content was produced that I and most of the player base could have enjoyed as well.
    (38)

  2. #2
    Player
    Taebok's Avatar
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    Nov 2016
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    Natalie Hellfist
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    Malboro
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    Fisher Lv 80
    Quote Originally Posted by Freyt View Post
    I thought it was terrible. I respect your opinion, I just think your opinion is not likely to be shared among the majority of players, or even a large enough portion of the players for it to in any way be considered objectively good content. I could be wrong, but I think I'm not. I'm glad you got enjoyment out of it, but I'd be even more glad and less disappointed if content was produced that I and most of the player base could have enjoyed as well.
    I get your point, but I would ask what content that would be?
    From what I've seen (anecdotal opinion inc.) most people don't raid, nor do they PvP.
    Seems most people do MSQ and decorate their houses.
    (5)

  3. #3
    Player
    Freyt's Avatar
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    Rabbit Ackerman
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    Blue Mage Lv 80
    Quote Originally Posted by Taebok View Post
    I get your point, but I would ask what content that would be?
    From what I've seen (anecdotal opinion inc.) most people don't raid, nor do they PvP.
    Seems most people do MSQ and decorate their houses.
    In my opinion it seems likely Blue Mage might just be a good start. It could wind up failing, a lot of people think it will, but the potential is there. I also feel Eureka as a concept was alright. I was looking forward to it, not putting much weight into people saying "it's going to be like Diadem all over again". The implementation was a failure, but it's not as if you can't implement a large zone with its own objectives without it being fun.

    I think they have already one task they could be working on, which is PVP, which on release had been enjoyable, but, due to bots and changes to make it less rewarding, has died. I don't know if they can fix The Feast, but Astrologos is by far an easily fixable situation.

    And... I've been waiting since 4.0 for Blitzball, which Yoshida repeatedly said he intended to make happen, and has avoided committing to it since.
    (0)