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  1. #1
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    I'd prefer not to have a combo button and keep skill rotations as they are.

    If we keep oversimplifying where does it end? combine all combos to one button press, get rid of damage boosters and just bake them into combo potencies, get rid of alternate combo trees and just bake them into the base combo button, reduce every class down to just spamming one button. No thanks, I'll take my "artificial" difficulty over mindlessly pressing 1 button all day.
    (5)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gralna View Post
    I'd prefer not to have a combo button and keep skill rotations as they are.
    Again, putting combos on one button or three won't change anything about "skill rotations", nor weaving oGCD between WS.
    Quote Originally Posted by Gralna View Post
    If we keep oversimplifying where does it end?
    Depth of gameplay is knowing the skill rotation, not mistaking what buttons you need to press.
    (3)

  3. #3
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reynhart View Post
    Again, putting combos on one button or three won't change anything about "skill rotations", nor weaving oGCD between WS.

    Depth of gameplay is knowing the skill rotation, not mistaking what buttons you need to press.
    Yeah it wouldn't change anything except maybe that you don't have to learn any rotation anymore. The funny part is that all the combo button "fanatics" think that the skills and combos would stay the same, you can bet they won't.

    How about SE does it in another way? Integrate 1 button and i mean 1 button only which lets all the poor souls who are overwhelmed with all these evil buttons have their complete rotation including OGCD on this single button and the rest of the players keep their buttons how they like?
    (3)
    Last edited by Ilan; 12-29-2018 at 02:39 AM.
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ilan View Post
    Yeah it wouldn't change anything except maybe that you don't have to learn any rotation anymore.
    Do you really learn your WS rotation like 1-2-3-4-5-6-7-8-9-6-5 instead of Heavy-Impulse-Disenbowel-Chaos-Wheeling-Fang-True-Vorpal-Full-Fang-Wheeling ?
    Quote Originally Posted by Ilan View Post
    How about SE does it in another way? Integrate 1 button and i mean 1 button only which lets all the poor souls who are overwhelmed with all these evil buttons have their complete rotation including OGCD on this single button and the rest of the players keep their buttons how they like?
    Again, it's really bad when all people like you could use as an argument is such blatant overexaggeration. But I guess "ending a combo you started" must be a top tier skill for you if button slots are so important.
    (5)
    Last edited by Reynhart; 12-29-2018 at 03:14 AM.

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ilan View Post
    Yeah it wouldn't change anything except maybe that you don't have to learn any rotation anymore. The funny part is that all the combo button "fanatics" think that the skills and combos would stay the same, you can bet they won't.

    How about SE does it in another way? Integrate 1 button and i mean 1 button only which lets all the poor souls who are overwhelmed with all these evil buttons have their complete rotation including OGCD on this single button and the rest of the players keep their buttons how they like?
    How would anyone not know that WT comes after F&C which comes after FT which comes after VT which comes after TT by level 70? Do you honestly expect that those underperforming are doing so for THAT reason?

    Here's your usual consolidation scheme applied to the least consolidated job.
    • F&C and WT, mutually exclusive abilities, are combined.
    • Sonic Thrust, which cannot viably be used without using Doomspike first, is now a second stage from Doomspike.
    • Mirage Dive now replaces Jump for the 15 seconds it's available after using Jump.
    • Mirage Dive now replaces Spineshatter Dive for the 15 seconds it's available after using Spineshatter Dive.
    That's it. GCD skill as numbers, oGCDs as letters, with changes in brackets, your opener is now: A 1 BC 2 DE 3 F[e] 4 G 5 [G] [5] 6 7 8 5 [5] instead of A 1 BC 2 DE 3 FG 4 H 5 G 6 7 8 J 9 6 5.

    "Oh no, our 14 separable actions now require 20 buttons, down from 23! All those noobs will be all up in my percentages!"

    Quote Originally Posted by Avenger View Post
    Now that I think of it, I wonder if a macro of f4 + b4 + enochian would work...
    Can't queue macros, sadly. It's doable with a good deal of button spam and error spam, but the DIY consolidation probably wouldn't be worth the frustration.
    (5)