I don't. Its your warrant, that effort = difficulty --and, by converse, that being fine with unnecessary effort somehow makes you a player capable of managing greater difficulties-- that caught my doubt, along with your condescension towards anyone who -- god forbid -- doesn't think it's somehow better design to use more buttons than you have to.
It's bad design in an operating system.
It's bad design in a graphics art program.
It's bad design in a browser.
It's bad design on a web page.
It's bad design on a switchboard.
It's bad design in an action game.
But put it in a MMO and it becomes an oddly place measuring stick, apparently...



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