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  1. #1
    Player
    Noodle_Trinidad's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah (1.0) / Limsa (2.0)
    Posts
    129
    Character
    Noodle Sil'vaadle
    World
    Excalibur
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kurando View Post
    Textures aside, sure this isn't just a resolution issue or perhaps you need to make your dialog boxes bigger.
    Its a joke on how everything is hilariously pixelated especially when they take the time to make cutscenes were you zoom into things to be “awe’d” by them. Earliest example of this would be one of the first GLA quests.
    (6)

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Noodle_Trinidad View Post
    snip.
    Never had a problem with this honestly. It's expected for ARR content to have much more pixalated issues when compared to the more recent SB, but still doesn't bother me. To each their own though.
    (0)

  3. #3
    Player
    Tanro's Avatar
    Join Date
    Mar 2016
    Posts
    14
    Character
    Tierna Lohunn
    World
    Cactuar
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kurando View Post
    Never had a problem with this honestly. It's expected for ARR content to have much more pixalated issues when compared to the more recent SB, but still doesn't bother me. To each their own though.
    Hien's Jacket is one of the worst offenders. The texture looks like it was made in the late 90s.
    (5)

  4. #4
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Noodle_Trinidad View Post
    Its a joke on how everything is hilariously pixelated especially when they take the time to make cutscenes were you zoom into things to be “awe’d” by them. Earliest example of this would be one of the first GLA quests.
    I think you've mistaken why they zoom in on something in scenes.

    It's not to impress you, not by any stretch of the imagination. It's because whatever they are focusing on is meant to be exactly that - the visual focus for a narrative reason. They aren't saying "this looks awesome, look closely at all 5 pixels it has" they are saying "this stuff is 'important' to what is going on in this scene right now" (relative levels of importance, obviously - early important stuff won't be all that important, but in the context of the scene in which it appears they are generally the focus of the narrative, at least briefly).
    (1)