Quote Originally Posted by Dualgunner View Post
You know, that's the same thing DPS said when DRK became a tank; it's the same thing DPS said when there were hot debates about whether SAM would be tank or not.
Tanks have one "cool" job concept, Dark Knight. Paladin is the typical "knight with magic" and Warrior is...you know, the most basic thing in existence that fights alongside "fighter". Healers have none in my opinion, but you could say that astrologian, a class that looks into the future and twists it to their will, could be considered "cool" concept.

DPS?! Summoner, Samurai, Red Mage, Ninja, Dragoon and Bard. All these classes are, in general, very popular in Final Fantasy and other fantasy titles. That's two-third of the total DPS classes, in comparison to one-third of tanks and and zero/third for healers, and six times in sheer amount.

Do you really think it's reasonable to try and turn the argument about "all the cool jobs for <role>" being used against tanks or healers?!

I do agree about the little choice of weapon, but "gunblade" is actually slashing/piercing, which is already a step forward. And yes, sorry...but hammers are generally not very popular. People are put off by their slow speed and typically absurd sizes in games and there is no really interesting class concept to use for a hammer. There never was any kind of "job" tied to the hammer. In real combat they were used as support weapons by knights or to raise fortifications. In fantasy, hammers are tied to dwarfs...which Final Fantasy XIV does not have.
Now, that being said all these "cool" classes begun somewhere and it is possible to make an interesting concept behind it, I'm sure. But pardon me, I won't really put my faith in the creativity of Final Fantasy XIV team to achieve that, especially since Nero uses a gunhammer which is as ridiculously oversized as you'd expect in a fantasy.