Because it gets people's hopes up.There is this vague expectation because it was said in fanfest about "multiple" jobs come ShB. If there would be only two, why they would go for the word multiple, since it represents usually more?
So, if we really gonna get 3 jobs, I suppose they'll follow the HW pattern with a healer, a tank and a dps, possibly a supportive type of dps to join MCH and BRD on that niche?
well "multiple" can be more than one.There is this vague expectation because it was said in fanfest about "multiple" jobs come ShB. If there would be only two, why they would go for the word multiple, since it represents usually more?
So, if we really gonna get 3 jobs, I suppose they'll follow the HW pattern with a healer, a tank and a dps, possibly a supportive type of dps to join MCH and BRD on that niche?
I'm from 1 MS in the future.
Gee, I wonder why.There is this vague expectation because it was said in fanfest about "multiple" jobs come ShB. If there would be only two, why they would go for the word multiple, since it represents usually more?
So, if we really gonna get 3 jobs, I suppose they'll follow the HW pattern with a healer, a tank and a dps, possibly a supportive type of dps to join MCH and BRD on that niche?
Maybe it's because they pulled the exact same thing during Stormblood fanfest?
Last edited by mosaicex; 12-24-2018 at 04:28 PM.
Multiple is more than one, not more than two.
https://www.merriam-webster.com/dictionary/multiple
"consisting of, including, or involving more than one"
Hence why the opposite of it is only One or adjectives regarding one entity, not One and Two.
So 2 new jobs fits into multiple.
Your point? Nowhere I my post did I say they were lying or going back against their words.Multiple is more than one, not more than two.
https://www.merriam-webster.com/dictionary/multiple
"consisting of, including, or involving more than one"
Hence why the opposite of it is only One or adjectives regarding one entity, not One and Two.
So 2 new jobs fits into multiple.
This kind of stuff is basic marketing practice used pretty much everywhere. I'm just pointing this out to the one person who was wondering why people are expecting only 2 new jobs and not more.
Last edited by mosaicex; 12-24-2018 at 08:00 PM.
Not again. You take de Samurai, which should be Tank, now you want too the Gunblade. I don't want all the cool jobs to be DPS.
What you put as tank now? A guy with a hammer, probably the most ugly of all weapons? No, please, this time, let us tanks have a cool job. There is none since Heavensward.
"I don't want all the cool jobs to be <role>."Not again. You take de Samurai, which should be Tank, now you want too the Gunblade. I don't want all the cool jobs to be DPS.
What you put as tank now? A guy with a hammer, probably the most ugly of all weapons? No, please, this time, let us tanks have a cool job. There is none since Heavensward.
You know, that's the same thing DPS said when DRK became a tank; it's the same thing DPS said when there were hot debates about whether SAM would be tank or not. It's definitely an interesting perspective, but it's funny you say a hammer is an "ugly weapon."
If you dislike said hammer tank, keep playing DRK--I'd say a greatsword is probably one of the most aesthetically pleasing weapons to have ever been imagined by humanity. Honestly, I'd trade you SAM for DRK. Otherwise, as has been brought up, currently our tanks are:
Sword
Greatsword
Axe
Someone already brought up how all three are slashing-based attackers. This was rebutted by saying "Well it's just a number at the end of the day!" but there's definitely something to be said about making almost every tank a sword-user. You can fulfill a cool sword-using class fantasy using PLD or DRK already--what about people who want to tank but not use a sword? Surely their opinion is just as valid as yours.
"But now DPS have two sword users too! RDM and SAM!"
Fair enough. My only point here is, if I want to be a non-sword using DPS, I have 7 choices. If I want to be a non-sword using tank, I have WAR.
Ultimately, what am I saying here?
Not much, I guess I'm just kind of rambling about how an argument against DRK being tank, and against SAM being tank, is now being used against SLD being a DPS. It makes me chuckle.
Tanks have one "cool" job concept, Dark Knight. Paladin is the typical "knight with magic" and Warrior is...you know, the most basic thing in existence that fights alongside "fighter". Healers have none in my opinion, but you could say that astrologian, a class that looks into the future and twists it to their will, could be considered "cool" concept.
DPS?! Summoner, Samurai, Red Mage, Ninja, Dragoon and Bard. All these classes are, in general, very popular in Final Fantasy and other fantasy titles. That's two-third of the total DPS classes, in comparison to one-third of tanks and and zero/third for healers, and six times in sheer amount.
Do you really think it's reasonable to try and turn the argument about "all the cool jobs for <role>" being used against tanks or healers?!
I do agree about the little choice of weapon, but "gunblade" is actually slashing/piercing, which is already a step forward. And yes, sorry...but hammers are generally not very popular. People are put off by their slow speed and typically absurd sizes in games and there is no really interesting class concept to use for a hammer. There never was any kind of "job" tied to the hammer. In real combat they were used as support weapons by knights or to raise fortifications. In fantasy, hammers are tied to dwarfs...which Final Fantasy XIV does not have.
Now, that being said all these "cool" classes begun somewhere and it is possible to make an interesting concept behind it, I'm sure. But pardon me, I won't really put my faith in the creativity of Final Fantasy XIV team to achieve that, especially since Nero uses a gunhammer which is as ridiculously oversized as you'd expect in a fantasy.
Tanks have a berserking warrior whose very essence screams "Come at me, I'll swim in both of our blood!" in Warrior; it has a holy guardian spellsword of Paladin, and a knight who channels their inner dark to bring justice. All three of those, to a lot of people, are cool. Just because you say DRK is their only cool job doesn't mean it is; it just mean you personally don't find them interesting.Tanks have one "cool" job concept, Dark Knight. Paladin is the typical "knight with magic" and Warrior is...you know, the most basic thing in existence that fights alongside "fighter". Healers have none in my opinion, but you could say that astrologian, a class that looks into the future and twists it to their will, could be considered "cool" concept.
DPS?! Summoner, Samurai, Red Mage, Ninja, Dragoon and Bard. All these classes are, in general, very popular in Final Fantasy and other fantasy titles. That's two-third of the total DPS classes, in comparison to one-third of tanks and and zero/third for healers, and six times in sheer amount.
Vice versa with the DPS; Bard is a painfully boring class fantasy. What is RDM but a combat focused spellblade? If PLD is boring, so is RDM. Ninja is just a thief with all the thief aspects taken out and forced into a Naruto archetype--fun. Samurai is meiji-era Rurouni Kenshin stuff, feudal era was way better. Summoner? Oh, you mean ruin mage.
Did you even read my post? LolDo you really think it's reasonable to try and turn the argument about "all the cool jobs for <role>" being used against tanks or healers?!
The argument was originally "I don't want Tanks to have all the cool stuff" when DRK was announced as a tank, and it resurfaced again when people were debating for SAM to be a tank. If SAM was also a tank you can bet we'd probably still have a hot debate about why SLD should be a tank.
The point of my post, appended at the end, was that it's interesting how from different perspectives, the same argument can be used for the opposite intent.
And yet people want a hammer tank. And yet the axe tank (axes typically swing at the same speed and appeal to the same demographic that likes hammers) is currently the most popular tank, with "Fell Cleave" being the job action that resonates cross role because of how AWESOME it is. Not every sword needs to be wielded by tanks, and not every tank needs to wield a sword.I do agree about the little choice of weapon, but "gunblade" is actually slashing/piercing, which is already a step forward. And yes, sorry...but hammers are generally not very popular. People are put off by their slow speed and typically absurd sizes in games and there is no really interesting class concept to use for a hammer. There never was any kind of "job" tied to the hammer. In real combat they were used as support weapons by knights or to raise fortifications. In fantasy, hammers are tied to dwarfs...which Final Fantasy XIV does not have.
Now, that being said all these "cool" classes begun somewhere and it is possible to make an interesting concept behind it, I'm sure. But pardon me, I won't really put my faith in the creativity of Final Fantasy XIV team to achieve that, especially since Nero uses a gunhammer which is as ridiculously oversized as you'd expect in a fantasy.
Gunblade can easily be a tank, and i have said it before and will say again in that we have enough dps until 6 or 7.0
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