Results 1 to 10 of 20

Hybrid View

  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Nope. Those animations are indicative of this job and the SMN job branching from the same tree. Many peeps including the devs themselves see the branch system as a flawed design, but do not see that eliminating the attribute allocations totally fixed it. They could do even more branched jobs now, but because they want to abandon the class system, this won't happen. Bad move imo.

    After acquiring their respective soulstones, SCH and SMN separate completely. There is nothing left to identify these two jobs as similar other than their class abilities because their job abilities are as alike as night and day. One favors damage, the other favors support. Their summons also work in contrast to one another.

    I can't speak for SMN, but SCH needs the least amount of help right now. It continues to rein at the top of the mountain hill so long as it is played optimally.
    (0)

  2. #2
    Player
    LiddyGhu's Avatar
    Join Date
    Mar 2014
    Posts
    28
    Character
    Renyci L'fay
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gemina View Post
    I can't speak for SMN, but SCH needs the least amount of help right now. It continues to rein at the top of the mountain hill so long as it is played optimally.
    They're not asking for buffs insomuch as they are asking for some nice animations.
    Scholar's animations are almost unarguably the least visually pleasing of all the jobs in the game, and it doesn't surprise me that people want to see changes to the animations of Scholar's core skills.
    (2)
    Last edited by LiddyGhu; 12-21-2018 at 11:38 PM.

  3. #3
    Player
    Rosa_Frandlia's Avatar
    Join Date
    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by LiddyGhu View Post
    They're not asking for buffs insomuch as they are asking for some nice animations.
    Scholar's animations are almost unarguably the least visually pleasing of all the jobs in the game, and it doesn't surprise me that people want to see changes to the animations of Scholar's core skills.
    I doubt Miasma will get a name change with Miasma II unless it gets one too, but Bio to something with Nymian origin for the name just for SCH like Ruin became Broil I definitely see as a possibility and easily able to work into the quests.

    Now why couldn't I fail that job quest and walk around the open world as a Tomberry to get the curse removed and then try the quest again? That would have been fun! Actually... DOT that turns opponents into Tomberrys for 20 seconds could be very cool even if it just added a little more damage vulnerability to them beyond what Bio 2 does!
    (0)

  4. #4
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rosa_Frandlia View Post
    Actually... DOT that turns opponents into Tomberrys for 20 seconds could be very cool even if it just added a little more damage vulnerability to them beyond what Bio 2 does!
    I don't think harnessing the power of a voidsent fits the description of a scholar all that well DX
    (0)

  5. #5
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rosa_Frandlia View Post
    Now why couldn't I fail that job quest and walk around the open world as a Tomberry to get the curse removed and then try the quest again? That would have been fun! Actually... DOT that turns opponents into Tomberrys for 20 seconds could be very cool even if it just added a little more damage vulnerability to them beyond what Bio 2 does!
    I would 100% support a Tonberry-based transformation form for SCH. Especially if it let you keep your character's associated racial features (Horns, Cat/Rabbit ears, etc.)
    (0)

  6. #6
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gemina View Post
    Nope. Those animations are indicative of this job and the SMN job branching from the same tree. Many peeps including the devs themselves see the branch system as a flawed design, but do not see that eliminating the attribute allocations totally fixed it. They could do even more branched jobs now, but because they want to abandon the class system, this won't happen. Bad move imo.

    After acquiring their respective soulstones, SCH and SMN separate completely. There is nothing left to identify these two jobs as similar other than their class abilities because their job abilities are as alike as night and day. One favors damage, the other favors support. Their summons also work in contrast to one another.

    I can't speak for SMN, but SCH needs the least amount of help right now. It continues to rein at the top of the mountain hill so long as it is played optimally.
    I wasn't asking for buffs. I'm just asking for some minor cosmetic face lifts / qol for sch. I agree sch is powerful. But its still a little wonky
    (0)