Quote Originally Posted by Kitfox View Post
Big dislike. We have combos with forks and different positional requirements. I find it very hard to keep track what part of the combo I'm at if it's all one button, learned this the hard way in PvP. I very much don't want to see this become mainstream. I prefer the forked combo design instead of having 3 separate combos to achieve the same thing. The whole combo system would need to be revamped and it wouldn't reduce button bloat, at least not without reducing complexity.
To sort of piggy back off of this, some jobs don’t even have combos, but a more priority system in terms of their rotation. Consolidated combo buttons wouldn’t work for jobs that don’t have existing combos—jobs like BRD, MCH, RDM, BLM, SMN, and the healers come to mind.