Quote Originally Posted by Reynhart View Post
Because BLU is historically one of the few jobs that don't learn spells by simply leveling or buying them in shops, you have to go out of the way to gather them. The other popular job to have that kind of mechanic is SMN, and people still complain about how it's not truthful to what it shoud be.

It's not unreasonable to have a BLU missing some skills or a SMN missing a few summons, but, in a system that's built on random matchmaking, it could be a real issue, either for the BLU itself or the party he's randomly put into.

They also mentionned Beastmaster and Puppetmaster as ideas for limited jobs, and again, those jobs need to collect things to be really efficient. I really think that's the deciding factor.
This doesn't really make sense because, BLU has always been gated from learning certain spells based off of what level it is, there are very clear early, mid, and end game sets of skills that you are supposed to learn in order, Aero, Aero II and Aero III being examples from V.

Take BLM, rename it's skills and you get the BLU you want so badly.
You could have literally said the same thing for RDM, BLU just by it's gimmick of using monster abilities wouldn't even be a caster, it could EASILY be a melee dps as a large amount of it's repitoire and monster abilities as a whole are physical. I mean, every single BLU has used some sort of physical weapon vs a magical one.

I vote A. It's different from everything else and that gives me motivation to play it. If it was what people want, I wouldn't even unlock it as I already have a BLM.
It's no different from Atma farming however, so if you have your relic would you just not do it? why are you comparing it to BLM when...they're two fundamentally different jobs? is WHM just BLM except it heals? I don't think so you're oversimplifying to an almost criminal degree.

I suppose we should just never add in another magic caster dps because they'd all just be BLM and no one would want to play it then huh?