I find it amusing that you have to admit that one of the most important and iconic aspect/identity of RDM only works well in a "limited" (see what I did there? Heh) amount of content in FFXIV, Deep Dungeons being your only example.
--- The rest of my post isn't aimed directly at you. ---
It makes me really curious though: what do you guys actually like with the iconic Blue Mages? You are clearly fine with jobs losing A LOT of their identity coming into XIV as long as they "work" in all content, so it makes me think that you actually don't really care about their identity and iconic aspects/gameplay since you're fine with changing almost everything to the point that the only remaining identity is pretty much only the name of the job (hello Summoners!).
I'll quote myself: I wasn't being sarcastic or anything, it was a genuine thought. I've been following this debate since it started, and not a single time someone against Limited BLU has managed to show me what they actually liked so much from BLU that would remain in a non-limited BLU in FFXIV. Only one person tried, by saying that -for them- BLU was some sort of nuke mage using strong attacks, and that it was basically their only use. I then pulled up a wiki to see how much nuke and straight forward damage skills they usually had... It turned out that this person had literally dismissed 95% of Blue Mages toolkit. They also couldn't care less about learning abilities in an unusual way.
So, if you are actually okay with throwing out everything that consititute BLU's identity, what's left that you actually like? Because when I read stuff like this: then I am really questionning what aspect of BLU you love so much, because statements like these basically throw every situational/gimmicky skills out of the window (which, again, is 95% of what Blue Magic was about in older FF titles). For me, it translates to: "I don't care about how BLU plays as long as it's called BLU and works in all battle content". And, no offense, but that seems to be a really weak reason to support non-limited BLU specifically.
When we say that you can play with your friends as "any of the other jobs", you people answer with "but these jobs are not BLU", implying that it's specifically BLU being actually important somehow. So there must be something that you actually care about that constitutes for you BLU's identity. So, what is it? Is it because you like the name "Blue Mage"? Is blue your favourite color? Do you simply find it funny to see your character use skills with animations used by some monsters? After throwing the gameplay and the toolkit out, there isn't much left...
You are fine with giving up so much that it genuinely makes me wonder what you actually like with Blue Mages and Blue Magic in general.



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