You're saying that "limited jobs", solo focused jobs, will make the game MORE SOCIAL than jobs that can be used in the full game?
Neither your post that I'm quoting, Shurrikhan's post, or your post that they had quoted mentioned blue mage and appear to be just about limited jobs so don't try to use that as your defense.
Last edited by jon041065; 11-27-2018 at 03:52 PM.
On top of that, the idea of "character progression" at level 50 is silly. What an amazing feeling it will be to kill Shiva as Blue Mage, the primal we've swatted like a fly hundreds of times for a sticker book.
Tbh I'm not a FF fan so I don't care about this job itself but rather what resources it takes away from real jobs in the future. Two limited jobs don't add up to a job because they still can't do duties in the newest expansion. A limited job only caters to those who are content soloing at level 50 and below, but a real job caters to them and everyone else too. That's why I hope this is the only limited job until they have developed it further and found a way to lift the restrictions.
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No, that's not what I'm saying.
Good, because the post I responsed to indeed didn't talk about Blue Mage or even limited jobs, but about more customization. If these kind of feature were only accessible in preformed party, it would encourage people meeting before the duty, thus probably talking more instead of a "Hello" at the start and "Congratulations" at the end. It would also give more meaning to Linkshells and Free Companies, since you would have more reason to run with people you know instead of strangers.
If you look at it, one of the reason BLU was excluded from matchmaking is the fear of kick if your setup doesn't please others. The exact same reason they invoked when explaining why we don't have customization and special bonuses on items. Like materias were always deactivated in PvP, and Eureka bonuses are deactivated outside of Eureka, you could give a simple message that "merits" (for a lack of a better word) and special bonuses are deactivated in random parties.
And you'd still have access to all the duties in PUG with your non-customized job if you only want quick tomes and Xp.
Last edited by Reynhart; 11-27-2018 at 06:41 PM.
Fair enough. I don't agree completely but I can see your point. The one thing I'll take issue with is are you assuming that you will be locked out of changing blue spells or other player customization options within an instance? What if you were able to? If you were able to and didn't want to change to a spell that your party member is asking for (maybe demanding bleh) would that be any different than situations like a blm that is playing as an "ice mage"? This could eventually lead to the removal of vote to kick and then trolls would be able to do whatever they wanted. Then maybe even matchmaking would be removed as well. This is a lot of speculation obviously but there is another mmo that started down this line of thought years ago and now we aren't even trusted to manage our own loot.
Last edited by jon041065; 11-27-2018 at 06:36 PM.
If you were able to change, being kicked because you don't have the proper spells equipped shouldn't have been claimed as an issue, so, yes, that's my assumption. Though, you could still be kicked simply for not having the spell in the first place. In the end, we need to wait for 4.5 to have a definitive answer on that.
Yes, it would be. If the Party Finder or the pre-duty talk states that you need this specific spell, either you comply before going to the duty, or you join another party. Basically, if shifts the etiquette before the duty instead of creating potential conflict inside. Likewise, if a leader asks for a real high ilvl, you shouldn't try to sneak your way in just to meet the requirement. In fact, I'm pretty sure lots of leaders would gladly reduce their requirement if you ask nicely instead of kicking you out because they felt tricked.
Last edited by Reynhart; 11-27-2018 at 06:58 PM.
I fail to understand the point in a blue mage if all it can do is level and do old content. If you find leveling and doing solo content fun good on you. I doubt I'll ever use it not because I'd be going on strike, but because it sounds a waste of time for me. I get no reward just the experience.![]()
WHM | RDM | DNC
Would you find it acceptable if the duty finder itself stated that you need certain spells before you could use matchmaking? What about if there were achievements for learning all spells in a level range (assuming they have level requirements to learn) then you're able to use matchmaking for that level range? What if they brought over the idea of level break quests from XI that required knowing certain spells before you could pick up the quest? Like you had to do a quest to level beyond 25 and the quest giver could tell you something like "hmm, you still need to study leafkin in the northshroud, the insects in central thanalan, and the crustaceans in lower la noscea". Would you find any of these acceptable?
Honestly., whoever is suggesting whatever above just shows how poorly executed this class will be. It would be an absolute mess. Fault is on the developers not on you.
WHM | RDM | DNC
I see you have three jobs level 70. I don't know which one was your first, but, technically, you didn't really get any new reward by leveling the two others (Unless you count mentor status, but level 60 would have been enough). So, I guess, at some point, you simply wanted to play something else.
I already answered to this kind of question, and I don't think it would solve the problem because what the game requires is not automatically what the players ask. For example, there was a famous complain of someone meeting ilvl requirement for raids by having really high armor and accessories but a crap weapon. The game allows that, but angry people could still kick you out because of this. In the party finder, the leader could ask specifically for a high level weapon, and suddenly, you'd be to blame for joining without that requirement.
Worse case scenario (and a little bit of exageration), back in HW, you may have been kicked from Gubal for simply being lvl 59 since the dungeon allowed for level 60 to enter, and it was much faster to clear with a full group of 60.
Last edited by Reynhart; 11-27-2018 at 07:14 PM.
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