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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    I won't even miss the enmity cutting effect it provided, I don't think anyone in their right mind ever used it for that anyways.
    Actually, it's a bigger DPS loss to force a tank into tank stance and make them do an aggro combo than having a MNK use Purification. So they may not want to do it, however assuming proper Shirk usage, if the MNK ever starts catching aggro for one reason or another, they're the ones who should take the DPS loss not the tank. Of course, the odds you don't have a WAR with Unchained sitting off cooldown is likely very slim.

    That being said, I agree they should re-think how it works because no other job gives up a 250 potency oGCD just to cut their enmity. Granted, enmity as a whole needs an overhaul. It's become an absolute joke in Stormblood.
    (3)

  2. #2
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    enmity as a whole needs an overhaul. It's become an absolute joke in Stormblood.
    it just need nerfs, the current situation whit tanks is because of how much they buffed agro generation to the point to make it an absolute joke, back on arr, a good war dps was like the cherry on top of the cake, being the cake them holding agro, on sb, holding agro is the cherry on top of the cake, where doing dps is the cake

    at least they know warrior is doing near dd level of dps, and i hope what them knowing that makes them reconsider making agro generation harder, maibe even remove the agro control skills out of the majority of the jobs(which in me opinion is one of the main reason this issue exist)
    (0)
    Last edited by Xau; 11-26-2018 at 03:03 AM.

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Actually, it's a bigger DPS loss to force a tank into tank stance and make them do an aggro combo than having a MNK use Purification. So they may not want to do it, however assuming proper Shirk usage, if the MNK ever starts catching aggro for one reason or another, they're the ones who should take the DPS loss not the tank. Of course, the odds you don't have a WAR with Unchained sitting off cooldown is likely very slim.

    That being said, I agree they should re-think how it works because no other job gives up a 250 potency oGCD just to cut their enmity. Granted, enmity as a whole needs an overhaul. It's become an absolute joke in Stormblood.
    The Monk gives up 387.5 potency, not 250. As Monk has the highest modifiers of any job, and therefore the least representative base potencies, once you include both the buffs of the Monk and tanks, the gap is much reduced. Worse, the further away from a pentameld tier, the greater the <effective potency> -> <damage> gap between DPS and tanks' throughput.

    As an enmity tool alone, Purification is far too expensive and rarely accessible. Its accessibility would be much more sensible as a drain state whereby Chakra is continuously consumed, as many as are available or are made available after starting the effect to a maximum of 5 consumed, in order to produce TP and reduce enmity per chakra, which can be cancelled early.

    For the cost of the enmity, though, I don't think there'd be an adjustment I'd be much happy with. The entire enmity system needs an overhaul, ideally to one that needs no "enmity skills" except as a side-effect of replacing, more nuanced, visible, and versatile systems.
    (0)