Regardless of anything they do. No matter the content. No matter the compromise to move the game forward, large portions of the games community will complain.

While I don't doubt that people would be livid, I feel like the Magicite component and L actions can be used to create unique trials that are independent of the Eurika zone. The L actions alone open so many options to jobs that it can be really fun to explore the idea in duty styled content. I understand the complaints, really I do. If the complaint would be due to having to go past Anemos, then Anemos could be the requirement to do said duties.

I actually like that the team took this risk. While I myself find progression to be abruptly unpleasant past entering Pagos, it's genuinely refreshing as opposed to the formulaic structure that Stormblood has been accused of.

You can be successful by doing the same thing over and over, but eventually you'll see diminishing returns on the success until it's, "just another x."