Quote Originally Posted by Bourne_Endeavor View Post
They said it made Scholar and Summoner incredibly difficult to balance, which is why they funneled so many of their upgrades into the game itself to try getting around Arcanist.
Originally yes, Archanis jobs were a mess because the stats were originally tailored by the player (which was by design I should add, they wanted players to pick between summoner and scholar originally) and the fact that the job stone equips weren't supposed to realign player stats, now however player stats are fused with the job and job stones alter stats themselves. It was the compromise they made and with the rigid system they currently have for stats they could easily do it again. I would really like to see them make it so we could swap in dungeons (although i won't hold my breath for this) for the sake of giving players the chance further optimize and adapt our play in them. Like for certain bosses swapping to full dps and burning him or all tank or 2 healer 2 dps, this could be incredibly fun and give them as developers a chance to change up how we proceed in dungeons or bosses.