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  1. #11
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by azura84 View Post
    It could be, i still feel like it's wasted potential if they can't remove it. I dont know their reasons for why they think it was a mistake but I imagine it probably has to do with the limited number of jobs that we would have to level if they continued doing this, where I dont feel like leveling a job in this is any real task anyways, that and if they wanted us to level jobs more they shouldn't be making new ones that all start at level 50.
    Nha its more because balancing them is awfull since they share the same core they can't touch anything without messing the other. Rumor says they look for a way to separate them, other says they want all class to disapear in the end.
    (5)

  2. #12
    Player
    azura84's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    167
    Character
    Daryth Al'amin
    World
    Coeurl
    Main Class
    Dragoon Lv 70
    This game... is not complicated at all.... they've dumbed down everything since ARR; resistances, stats, debuffs. This game doesn't have much varying utility.
    (6)
    "It must be a thursday, I could never get the hang of thursdays."

  3. #13
    Player
    azura84's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    167
    Character
    Daryth Al'amin
    World
    Coeurl
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Nariel View Post
    Nha its more because balancing them is awfull since they share the same core they can't touch anything without messing the other. Rumor says they look for a way to separate them, other says they want all class to disapear in the end.
    If they couldn't separate them by SB they never will, also the stats issue WAS resolved because originally the problem was they couldn't separate the stats but now they can.
    (2)
    Last edited by azura84; 11-22-2018 at 11:41 PM.
    "It must be a thursday, I could never get the hang of thursdays."

  4. #14
    Player
    Super_Bee_Brian's Avatar
    Join Date
    Mar 2018
    Posts
    246
    Character
    Chad Thundermember
    World
    Mateus
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by SilverObi View Post
    Been playing various MMOs for almost 2 decades now and XIV is simplified and homogenized as hell in comparison to a lot, especially from the earlier days. The devs themselves have said over and over how they tried to make this a game newcomers would be able to pick up easily and it's plain to see how they bend over backwards to avoid any form of complexity. But perhaps it can be considered complicated for complete newbies to the genre.
    Seriously?? I played Elder Scrolls Online for over a hundred hours. That game is way simpler.

    FF14's gathering is like solving a calculus problem. And what about point-and-click MMOs?

    It's my first time in all my years of playing an MMO where my actively used hot bars reach teens.
    (2)

  5. #15
    Player
    azura84's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    167
    Character
    Daryth Al'amin
    World
    Coeurl
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by SilverObi View Post
    Been playing various MMOs for almost 2 decades now and XIV is simplified and homogenized as hell in comparison to a lot, especially from the earlier days. The devs themselves have said over and over how they tried to make this a game newcomers would be able to pick up easily and it's plain to see how they bend over backwards to avoid any form of complexity. But perhaps it can be considered complicated for complete newbies to the genre.
    okay but jobs aren't complicated, most of what you do is similar from class to class and job to job in terms of rotations anyways. Making more jobs won't really complicate anything, just add a few new choices.
    (1)
    "It must be a thursday, I could never get the hang of thursdays."

  6. #16
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by azura84 View Post
    okay but jobs aren't complicated, most of what you do is similar from class to class and job to job in terms of rotations anyways. Making more jobs won't really complicate anything, just add a few new choices.
    Oh I agree with you completely. My comment on complication was toward Bree Dee Dee Brian. I'd love for more Jobs to split off from base classes and used for more variety, they could split Archer into DPS Ranger and Bard (in its current form or even change it to a Healer role) or Marauder into Warrior and Viking for example. And it could be a way to tip their toes into offering more complexity and flexibility into the trinity role system they're currently adhering to.
    (1)

  7. #17
    Player
    azura84's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    167
    Character
    Daryth Al'amin
    World
    Coeurl
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by SilverObi View Post
    Been playing various MMOs for almost 2 decades now and XIV is simplified and homogenized as hell in comparison to a lot, especially from the earlier days. The devs themselves have said over and over how they tried to make this a game newcomers would be able to pick up easily and it's plain to see how they bend over backwards to avoid any form of complexity. But perhaps it can be considered complicated for complete newbies to the genre.
    You're confusing us Silver, do you think the game is too complex or two simple?
    (0)
    "It must be a thursday, I could never get the hang of thursdays."

  8. #18
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by azura84 View Post
    You're confusing us Silver, do you think the game is too complex or two simple?
    Uh no? I've been quoting Brain mostly until your comment addressed to me. This game isn't complex as I said in my first response to him.
    (0)

  9. #19
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by azura84 View Post
    It could be, i still feel like it's wasted potential if they can't remove it. I dont know their reasons for why they think it was a mistake but I imagine it probably has to do with the limited number of jobs that we would have to level if they continued doing this, where I dont feel like leveling a job in this is any real task anyways, that and if they wanted us to level jobs more they shouldn't be making new ones that all start at level 50.
    They said it made Scholar and Summoner incredibly difficult to balance, which is why they funneled so many of their upgrades into the game itself to try getting around Arcanist.
    (4)

  10. #20
    Player
    Camiie's Avatar
    Join Date
    Apr 2012
    Posts
    214
    Character
    Camille Blythe
    World
    Ultros
    Main Class
    Samurai Lv 80
    In theory I'd love to see something like that, but I doubt it would turn out very well. Either the devs would screw it up, the player base would find some way to defecate all over it, or (more than likely) both.
    (1)

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