Results 1 to 10 of 50

Hybrid View

  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I'd like to see tanks end up in a similar setup to melee dps, where every job has their own gap closer and shares a common role action that negates knockback. Tempered Will should be moved over to the role actions section with a 60 s recast.

    One important point: Shadowbringers is going to eliminate TP. This means that both Total Eclipse and Flash will cost MP. This even further lowers the value of Flash. I think this is a pretty good opportunity, though. Remove Flash, move Total Eclipse to level 6 and have it generate enmity as a replacement. Bring in a new magical AoE that has synergy with Requiescat for big AoE damage. I feel that this would make PLD a lot more fun to play in dungeons.

    Other things that need to be done: Rework Oath gauge generation and spenders, review the recasts on Sentinel and Bulwark (these are both longer than they need to be), and make Divine Veil's shield apply to your entire party without requiring a healing proc.
    (3)

  2. #2
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Lyth View Post
    ... review the recasts on Sentinel ...
    What I would kind of like to see is for them to normalize the recast times of the big mitigation abilities to 120s since Shadow Wall and Vengeance already are at that, and then give each one a flavored twist unique to the job.
    Sentinel can keep the higher straight damage reduction and slightly shorter duration, Vengeance can keep the slightly longer duration and damage dealt on being hit and Shadow Wall should get a uniquely DRK flavored extra effect and potentially a slightly longer duration like Vengeance.
    So nudge them slightly closer in one way but reinforce each one having a distinct flavor.

    Quote Originally Posted by Lyth View Post
    ... Bulwark ...
    It definitely needs a shorter duration, perhaps 120s, and could potentially have it's block% or duration lowered slightly if necessary for balance.
    In tandem there really needs to be an implementation of more synergy and interplay between blocking and PLD's other abilities.
    (0)
    Last edited by TouchandFeel; 11-21-2018 at 05:19 AM.