Quote Originally Posted by Andevom View Post
Short Answer: Because of the playerbase.

The concept of a Blue Mage being able to customize their skill set, which is a big part of the draw, would be completely destroyed because people would ultimately dictate what the "correct" setup is for endgame. All those nifty abilities you've learned would be narrowed down to a handful, especially since they'd have to make certain abilities flat out not work against raid bosses.

This is a job created for people who aren't necessarily into that scene so they can mess around and have fun, while still working towards something without being told they're "doing it wrong". For everyone else, you've got all the other jobs at your disposal.
No. The concept of Blue Mage is simply learning and using enemy attacks, I don 't know where the "customize move set" has come from (11?) but that's not what Blue is. In the current way they're adding BLU we'll be able to use 24 of the 49 attacks, we'll quickly figure out which are the best 24 and just like Yoshida didn't want, we'll see people being kicked from party finders if they don't have that 24. Their excuses for it being limited were weak.