

Because it's a useless variable that takes up 25% of the frequent status updates. TP should have disappeared with 1.x when we moved away from the turn-based combat that was more tactical than action.Why is TP being removed? From a lore standpoint it makes sense, non magic classes use tactical points and magic classes use magic points. I still dont understand that we are still catering to people who get "confused" by having too many things to reference. Every class switching to just MP makes no sense. Why not make it a UI feature to switch the MP/TP bar depending on what class you are on, why is that so hard? I know some classes use both but thats an easy fix, all there skills will use either TP or MP.
Its just a minor complaint but I thought it was an odd choice to have it removed completely.
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