I'm also concerned about this. People can just purchase something in a destination world for cheaper, move back to their own, and resell at a higher price. Also, what about RMT?
I'm also concerned about this. People can just purchase something in a destination world for cheaper, move back to their own, and resell at a higher price. Also, what about RMT?
It will probably cause the RMT to bottom-out because now they don't need to have RMT bots on every server, they can just take over the lowest-populated server and flood it with so much stuff that no real craftig player will want to stay. Then they have smuggler bots that cause massive amounts of gil to be transferred to other servers.
There is no cross-server competition, the bots are run by the same scammers. They're more likely to either:Wonder if the infusion prices are going to tank even harder now that the bot farmers have to worry about cross-server competition.
It could actually result in an awful situation where people are forced to adopt unreasonably low prices if their server happens to be one of the odd few that doesn't have a MB dominated by bots.
a) tank the price of all items that can be gathered
b) buy up all high-value items and either keep them off the market or maximize the price.
At any rate the easiest fix is to only allow items to be bought, not sold via the world visiting system. eg you can goto X, and buy up all of Y item, but when you come back to your server, you can't sell Y item.
Last edited by KisaiTenshi; 11-18-2018 at 12:15 PM.
Very good idea being unable to sell the item you bought from a different server. At least if sellable make it have a huge tax like a tariff.
That would only work if the buyer doesn't know they can visit another server, doesn't know they can use another server's mb, or is feeling lazy and cba to go to another server. Personally if I find something is too expensive I'll do what most people do irl and that's compare prices from other places.
Selling NPC shop item on the MB was pretty popular before they add the price tag on them and it still work pretty well so yeah many many people won't bother jumping world to world for an item they can just buy now, they don't even bother looking for the NPC in their world.That would only work if the buyer doesn't know they can visit another server, doesn't know they can use another server's mb, or is feeling lazy and cba to go to another server. Personally if I find something is too expensive I'll do what most people do irl and that's compare prices from other places.
Yeah I know the laziness of people will do that, but I'm more worried about the Rich guy who will jump around and start hording something to make it where you can only buy it from them.Selling NPC shop item on the MB was pretty popular before they add the price tag on them and it still work pretty well so yeah many many people won't bother jumping world to world for an item they can just buy now, they don't even bother looking for the NPC in their world.
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