Quote Originally Posted by TheRealMadruck View Post
We will find out...but I sincerely doubt SE will break from the norms we currently have in place creating a entirely new system for one job. Maybe if they retroactively did so for all but again...I have doubts.
This is my feeling. Usually when we get promised "new, unheard of content" we get Eureka: Diadem 3.0 or crafting turn ins, which was literally the equivalent of Rowena in bulk, limited times. They have got to learn that "different" needs to be mechanically different, not just "the same thing with a different skin".

As for getting "more than only 11 skills"? You'll get a hunt log that has 10-20 mobs in it and you'll kill those to get a set number of skills.

I'd love to be wrong, but as much as I love the game, as much as I don't mind the same old thing, I don't listen when they promise "new and exciting".