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  1. #1
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80

    Disciples of Land and Hand in 5.0

    So, they plan for some sort of "end-game" for Land and Hand. The one example given is restoration of Holy See of Ishgard.

    There are two ways that restoration was done in this game.

    The more recent one was with the Doman Enclave where players turned in items for money in a form of "quest"...to a weekly quota. The changes are instanced, meaning that players can have varied progress. That gives every player the possibility of progressing at their own pace and regardless of when they start it. Despite that, these instances allow for multiple people with various progress at once in much the same way as Dravanian Hinterlands work with Alexander.

    In the past (before I begun playing though) there was the restoration of Revenant's Toll and Idyllshire, which I believe involved turning in some items from these classes from the entire player population (but I may be wrong). These changes are permanent and the rebuilding done is lost to everyone that begun playing after it. We only see the end result.

    Which one do you think it will be? Personally I would hope for it to work like the Enclave as far as instanced go, but of course through the use of items obtained by the gathering/crafting classes instead of various junk. The town on its own is perfectly functional as is so there is no story-driver reason to force a restoration on everybody.


    Also, what does that constitute? Apparently Ishgard housing is a possibility. This may suggest that it is, indeed, like Idyllshire and Revenant's Toll though, because it's unlikely they would lock a housing area behind personal instances of land/hand jobs. That being said, the Holy See MAY be an instance, while the housing, since it is a new area entirely, could be simply opened up (and only seen) after some amount of server-wide restoration is done, thus getting the best of both worlds.


    But either case, that's a "done and gone" content. So what kind of end-game can there be for the long-term for these classes? And will the people working on Fisher and its quests stop being sadistic? Will there be more "restorations" lined up to keep this "done and go" content from running dry? How will that farm work and does it mean that maybe there will be instanced housings introduced?

    What are your opinions and hopes?
    (2)

  2. #2
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,422
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    We have an endgame for DoL and DoH. Its accessed with books.

    Something like the Doman Enclave seems a step sideways, not up.
    (0)

  3. #3
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Shadygrove View Post
    We have an endgame for DoL and DoH. Its accessed with books.

    Something like the Doman Enclave seems a step sideways, not up.
    I'm sorry, but "more recipes/gathering items" is in no way more end-game than the middle-game in my opinion. And if we'd do assume it is, then the "end-game" for crafters/gatherers is limited to being gil-making classes. At that point, why even bother having multiple of them in the game?! Just have one "Crafter" and one "Gatherer" class and be done with it.
    (5)

  4. #4
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,318
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Wondering if, based on what they said if through restoration of the Holy See will be adding in Ishgard housing.
    (1)

  5. #5
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    I would expect it to be more like Custom Deliveries in that we have to procure/make special items needed for the reconstruction as opposed to essentially vendoring unwanted items. I'll wait until they're ready to share more info with us.
    (3)

  6. #6
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    981
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Players didn't contribute to the growth of Mor Dhona and Idyllshire.
    They were simply updated each patch.
    (5)

  7. #7
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,341
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I wonder if its based on server or individual like doman enclave?
    (0)

  8. #8
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I'm hoping it becomes like a server community effort type of content. Letting max level crafters contribute to a weekly or monthly goal to upgrade/repair Ishgard with it all culminating in unlocking housing for the server. But with how housing is limited in this game that could also create lots of grousing if people who helped didn't get a house while those who never touch a DoL or DoH get themselves one.
    (1)

  9. #9
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    My guess is it's more like FC airship building.
    (0)

  10. #10
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Shadygrove View Post
    We have an endgame for DoL and DoH. Its accessed with books.
    We have no endgame.

    Savage and Ultimate raids are endgame for DoW/DoM for example. They're difficult, long term goals you progress towards. We don't have that. Rakshasa and Onishi are something you create in HQ with 2 presses of a macro in cheap melds, cheap food and mostly nq mats. Nothing truly challenges a DoH/DoL.
    (4)

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