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  1. #191
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Reynhart View Post
    Roulette with capped tome gear, normal raid, 24-man raid. And since all of this has a weekly restriction, they last more than a month. And they offer equal or better reward than Eureka...
    This does not keep people subbed over a seven month period. There's a reason why people complain they have little to do. Not to mention, it's incredibly easy to cap each week, thus you finish all this content within 2-3 days even at a slow pace.

    Quote Originally Posted by Reynhart View Post
    Then, you missed the very vocal disappointment when it was revealed that Pagos wouldn't have armor upgrade.
    No. This is yet another Strawman. What I said is if you put any other gear set in Eureka, people wouldn't care about it. They only cared about the Armor because it was the unique AF3 sets. When we found out they moved away from them and simply released generic sets, people were pretty much laughing. I guarantee very few people care about the Pyros armor sets now.

    Quote Originally Posted by Reynhart View Post
    I thought your problem was that Eureka was the only way of building the relic, not that is was a arduous grind, which, frankly, it's not.
    This was in response to comments about other activities. Context is important. And calling Pagos not an tedious grind is amusing.

    Quote Originally Posted by Reynhart View Post
    Should I remind you that at launch, no Primal mount is buyable. You had to wait for 4.25 to be able to buy Lakshmi and Susano mounts, 9 months after they were released...Eureka as a whole isn't even 9 months old yet, let alone Pagos, where the first RNG occurs. In fact, by the time Pagos will be 9 months old, we'll probaly be right into 5.0, so it will most likely be nerfed to the ground.
    Yes, but I can get them at my leisure. And should I elect to wait, they become far easier much faster than Eureka. Even now, Tsukiyomi falls over due to ilvl yet she's had no nerfs of any kind whatsoever. Despite being nerfed five times now Pagos remains a slog. And unlike the Primals, there are no mechanics or interactions you do for the most part. The primary focus is on endlessly killing trash mobs.

    Quote Originally Posted by Reynhart View Post
    Again, no. Primal rewards only drop in Primals. Savage reward only drop in Savage. PvP rewards only drop in PvP. But, I guess it doesn't bother you as much because you probably like the content or because those rewards are not labeled "Relic".
    To a point, yes. Everything you listed requires a brain. I would have far more interest in Eureka if NMs were the focus. Why? They have mechanics. I'm not just hitting target dummies that occasional proc. Now that doesn't mean trash mobs shouldn't exist or they can't be fun in and of themselves. But when 90% of what you do is killing brain dead trash... it's not exactly compelling gameplay.

    Primals, Savage and PvP also offer their rewards faster. The exception to this are Feast Season rewards, which are another controversial issue and Primal mounts. The latter is still easier to obtain and less of a grind, ironically.

    Quote Originally Posted by Reynhart View Post
    The Zodiac had absolutely no alternative for most of its step, especially the tomestone requirement. In fact, Light farming was the only thing you could do by doing just about every duty in the game, but was painfully low at launch, and it was nerfed over and over again. And several tome items for the Anima didn't have an alternative too, mainly Umbrite, which was IMO the worst step of the Anima.
    Tomestones grinds, by their very nature, are an alternative. You earn them through doing almost anything.

    I didn't like the Umbrite step much either but if I didn't feel like spamming ARF, I could do Dun Scaith, Beast Tribes or Alexander. These are all options. Eureka does not have this. You have a single method of progression. You have to kill trash mobs in Pagos for light. You have to kill NMs in Pagos for Crystals. There is no away around this. A major complaint has revolved around Pagos enforcing chaining mobs when people preferred the NM train—something they brought back, especially in Pyros. Which tells you right there the devs had to buckle on their own design because people hated it.

    Quote Originally Posted by Reynhart View Post
    Ok, let's say it cost a third. So, with Tint's number, building a full set would require 31 days of grinding 8h/day. It's still way too intensive for even Pagos to be threatened, since you can easily build your relic with less than half the time at that pace. Especially considering that you'd still have to level up just to reach the NPC that gives you the weapon. So again, it's not dodging the question by fear of Eureka dying but a weird question, since you don't ask the same thing about every other reward that lock you into doing one content.
    Depends on how it were balanced. If light were obtained simultaneously, thus keeping it in line with Pagos, it limits that grind. Leveling in Pagos would still be an issue, though they remedied that already come Pyros by making it a breeze.

    My point is you fancy Eureka. Which is fine. The complaint people have isn't Eureka itself necessarily, but that the relic—a weapon previously obtainable through running casual content—was relocated to a niche activity. Despite not being perfect by any means, a lot of people preferred the Anima relic and aren't happy they've now being forced into Eureka—content they may not like—when that wasn't the case for two iterations.
    (10)

  2. #192
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Eureka is going to be a major feature for the rest of 4.x sadly. It won't be going away for as long as Stormblood is around. I mostly enjoyed ARR and HW relics (despite some painful missteps with Atma and Unidentified objects), but SB I have totally skipped because of how terrible Eureka is...

    I just hope they don't bring it or something similar back for 5.x at this point.
    (1)

  3. #193
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    I still wonder how they plan to handle Eureka after 5.0 or 6.0. Yeah NMs HP scale, but not the # of mobs required to spawn a NM, not the fact that progressing through any of them solo is near impossible and you can't party up with people for chains unless you happen to be in the same level range. The way they basically abandoned Diadem gives me little hope for Eureka once the trains are gone.
    (1)

  4. #194
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Eureka, by some peoples thoughts, is successful for them. Glamours clearly havent been, due to all the complaining here on the forums.

    Ultimate is probably about as successful as eureka, probably less actually, in terms of number of people able to access and do the content.
    And how many more people does it keep playing, and what is the effect of those players in particular on others? I know many a player who would lose interest in progression without a big baddie at the end to actually tackle. Ultimate gave that, and, when no further was slated for development, they quit. I've yet to see someone quit over grind content not hitting reward-obsolescence sooner so it can be replaced by more of basically the same.
    (0)

  5. #195
    Player
    Soupa's Avatar
    Join Date
    Oct 2015
    Posts
    261
    Character
    Soupa Eptco
    World
    Coeurl
    Main Class
    Scholar Lv 80
    Kinda tired of threads like these to be honest. Please keep making Eureka, I like it.
    (2)

  6. #196
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HiroesX81 View Post
    Ya know its threads like this that never end up being really looked at by the devs. Doesnt really provide feedback, doesnt really provide ways to improve the content. Doesnt provide alternatives.

    Why should they every try anything new and interesting ever again.
    Quote Originally Posted by itti18 View Post
    Diadem and Eureka both are very interesting and different type of content with huge potential , sad to see the forums filled with unconstructive negativity towards new type of content , hopefully this doesn't stop the developers from trying new things instead of going back to releasing the same content over and over.
    You both must be new here or somehow missed the countless topics suggesting alternatives and ways to improve on the Eureka experience, which in all 3 iterations has boiled down the exact same grind of fates/mobs/crystals/light. So don't talk to me about new and interesting systems of progression.
    (4)

  7. #197
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by HyoMinPark View Post
    People enjoying Eureka doesn’t mean that the content as a whole has been successful, much less well-received. I’d wager to say, by all the complaints surrounding it, that it hasn’t been well-received by a significant portion of the playerbase. Even the JP playerbase was complaining about Pagos. Meanwhile, I don’t see any “Please save Eureka” threads being made, unlike the thread made about not cancelling a third Ultimate for Stormblood—which attracted both raiders and non-raiders alike. At most, there are feedback threads made about Eureka that offer more criticisms than not. Too bad they continue to be ignored.
    Or, possibly, most people are happy with Eureka, and don't feel any need to come to the forums to say so? Because they're in the game, playing it.

    Most of the threads on the forum are complaints about this, that, or the other. Most people who have a problem, come here to complain about it. So of course you're going to see mostly complaints about Eureka, or glamours, or whatever. It's a huge mistake to think that you're in some majority, like a goldfish who thinks his bowl is the ocean.
    (2)

  8. #198
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Soupa View Post
    Kinda tired of threads like these to be honest. Please keep making Eureka, I like it.
    forums would die if there wasn't a new thread about how much they don't like eureka every week
    (2)

  9. #199
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Soupa View Post
    Kinda tired of threads like these to be honest. Please keep making Eureka, I like it.
    I wouldn't have a problem with this, as long as they divorced something that a majority of the playerbase wants from something a minority enjoys.
    (3)

  10. #200
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by InkstainedGwyn View Post
    I wouldn't have a problem with this, as long as they divorced something that a majority of the playerbase wants from something a minority enjoys.
    The only thing SE learned from Diadem's iterations was to add highly desired rewards to **** content to get those participation numbers up. They know darn well most people wouldn't do Eureka if there was a feasible alternative to earn those rewards.
    (2)

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