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  1. #1
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Keeping hunts a secret and doing them with your own party solo is pretty much how the developers intended for hunts to be done from the beginning, so have fun! It might even inspire the community to go hunt more on their own. But resetting a mob someone has pulled in general, not just with hunts falls under griefing, so I doubt they're going to make an exception purely for hunts.

    And if they did, how would it even be administered? No matter how long you wait, it's always going to be an "early pull" for someone. Does the guy who was super late get to report for early pulling because he took 4 minutes to get there when everyone else took 1? Does every S rank that spawns need to have a GM present who'll declare when enough "time" has passed for people to pull? You'll find yourself a lot happier if you simply say "ehh, I missed this one, I'll just be quicker next time." it's what I do and I don't have a fiber of salt in my being towards hunts.
    I just want to say that whatever the devs intended doesn't have to be written in stone. I mean, look at Eureka. They intended us to play a certain way with the first map, and because we decided to play a different way they neutered the way we chose to play in the second map just to try to force their view of how it should be played. I think devs should be open to change how content is played if the entire community is doing it in a different way.

    A forced stat scaling or level sync is very long overdue.
    (3)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by alimdia View Post
    I just want to say that whatever the devs intended doesn't have to be written in stone. I mean, look at Eureka. They intended us to play a certain way with the first map, and because we decided to play a different way they neutered the way we chose to play in the second map just to try to force their view of how it should be played. I think devs should be open to change how content is played if the entire community is doing it in a different way.

    A forced stat scaling or level sync is very long overdue.
    so.. make them fates? BUT WAIT, PEOPLE HATE FATES!
    (0)