Kicking for playing sub-optimally admits parsing, so it's reportable.Hey OP, you have to understand how griefing intent works. If you state anywhere that you intend to reset a hunt you are breaking the rules as you are disrupting other people who are attacking the hunt. However, if you accidentally get aggro and run away with the intent of dropping aggro your intent is not to disrupt other people, you're using one of the game-established mechanics to lose aggro.
This is very similar to what happens in dungeons, there's a big difference between saying in your fc that you don't like that SAM and are gonna kick him, another completely different thing to kick the sam for "playing sub-optimally", the way you state things in chat is what matters when it comes to "griefing intent", because GMs will be making intent assumptions based on what you state in chat, as we all know they only use in-game evidence before actioning your account.
Just some food for thought.
Also, accidentally resetting the Hunt is possible, accidentally reset it 2 times is not. So, reportable.
Nope, you don't need a parser to notice that MNK isn't using AoEs, or that the pull took twice as long to finish, or that your BLM is spamming blizzard spells.
Everything is reportable, even looking at you the wrong way is reportable, but not everything is actionable. You're not a GM so I don't know why you're posting hard numbers like "2 times is not".
It's also not hard to see without a parser whether someone is underperforming or not, whether it's the number of deaths or a rotation they are clearly doing wrong. Just saying.
You can't judge a rotation without a parser, because the other person can claim that his rotation style is better.
Constant deaths by being hit by mechanics is something else. But if he isn't being hit by mechanics you can't kick him for underperforming.
Last edited by Spiroth; 10-26-2018 at 03:20 PM.
If I remember correctly though, SE accepts that players have different playstyles when it comes to the game. So if a party decides to kick another player because they aren't performing they way the majority of them expect, then a kick is actually justified. Those DPS not using Diversion, yep we can kick them, that Healer not DPSing, yep we can kick them too.
Player resets S rank because someone pulled early* should count as different playstyles too and be allowed!If I remember correctly though, SE accepts that players have different playstyles when it comes to the game. So if a party decides to kick another player because they aren't performing they way the majority of them expect, then a kick is actually justified. Those DPS not using Diversion, yep we can kick them, that Healer not DPSing, yep we can kick them too.
*early in that the ones who did the work to spawn decided to give 2 minutes for people to show up and someone pulled after only 20 seconds
I wasn't specifically talking about hunts but the original conversation about parsing and rotations, though thanks for your contribution, not sure if you are being sarcastic or not.
Last edited by Kurando; 10-26-2018 at 09:31 PM.
"Difference of playstyle" is a nebulous term that basically allows people to kick whomever they want for whatever reason they want. I could legitimately kick you for having an ugly glamour and there is nothing you can do about it.
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Yep, I could kick you for being a Dragoon main for example, or because you're a miqo'te female. Difference of playstyle is also used when the chat has no evidence as to why you were kicked, so if I silently kick you, it's a "difference in playstyle" (let's say I'm on Discord with a buddy and we use it to agree to kick you, there's no in-game evidence, thus "Difference in playstyle"). It's why it's useless trying to report someone for kick abuse, it will fall under that. Now if they're harassing or abusing you in-game, such as by calling you various sweary insults, then that's how you make the claim to the GMs.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
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