Quote Originally Posted by Luin View Post
Cooldowns should reset upon entering an instance.
Personally I think that cooldowns should reset upon entering a fight, with the game being balanced to that effect. That would mean that a paladin would have no issue using Hallowed Ground in every single pull (because he'd get it for every single pull), same with White Mages and Benediction or just about any buff out there. Right now there are people that try to hold back on these high-cooldown skills because they may be more effective/efficient/needed at a later time. They never end up using them. And when they want/need them...they lack the muscle memory to hit them, so they waste time looking for them.