I don't see which jobs wouldn't have the same weapons. . .The only problem with that is that a lot of those jobs have weapons that don't go with a class. The way it seems like it's gonna work, is that equipping a "job stone" to a class will turn it into that job, presumably using the same gear it could before.
They could just make it so that there are certain weapon types that are only equippable alongside a particular job stone, but I haven't heard anything from the devs implying that to be planned or even possible. I guess anything is possible when it comes to 2.0, though.
Unless of course you are refering to the ones that mix two classes then yeah. . .
But, I really was trying to say that I wanted what was said in the first paragraph.
Yeah, I was referring to the bottom section of your quote. Geomancer with Bells and all that.
(I also don't think Musketeer should be a support class, since Archer has that covered, but I didn't mention it before.)
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