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  1. #71
    Player
    Dragoon4life's Avatar
    Join Date
    Apr 2014
    Posts
    275
    Character
    Drako Redwyne
    World
    Adamantoise
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    This is why I'm of the mind the devs need to swallow their pride and let us either bypass Pagos entirely or nerf it into the ground come Pyros' release. Some potential ways to accomplish that are as followed:

    - Allow Pyros tokens to be converted into Pagos/Anemos ones
    - Either have no level increase or a marginal one (no higher than five or thereabouts.) Therefore, enemies in the 30-35 will be present, allowing people to farm light in Pyros
    - Severely lower the requirements for Pagos

    Normally, I wouldn't advocate for us an extensive nerf, however if they want Pyros to have a fighting chance. This is the only way to do it. Hopefully, they learn never to gate content like this. After all, there's a good reason games have largely stopped doing that.
    What really sucks is that according to the numbers. Pagos is doing well. The latest patch just buffed light gain. Is it any better? Pagos is hell frozen over.
    (0)

  2. #72
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Btw, does anyone know how the jpn community feels towards Pagos so far? Or Eureka as a whole.

    It's not exactly a secret YoshiP takes the jpn playerbase's words above the NA/EU so if they feel fine with it, at least I'd understand why he persists with content like this...(outside of developing it already).
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #73
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SenorPatty View Post
    Btw, does anyone know how the jpn community feels towards Pagos so far? Or Eureka as a whole.

    It's not exactly a secret YoshiP takes the jpn playerbase's words above the NA/EU so if they feel fine with it, at least I'd understand why he persists with content like this...(outside of developing it already).
    From the looks of it, they still dislike Pagos.

    Here are a few snips of highest rated comments from the past month. I won't translate these because it would make this post really long.

    If you don't want to translate yourself - Pagos is dead. It's hard to make a group. They do not like grinding. They want to relax. They dislike that the TT Cards are locked behind RNG. NMs take too long to spawn. Challenge logs are useless max elvl. Not being able to ride mounts early is silly. So... just like us. They do not like it.

    This is why it has been nerfed a couple of times already. It is unpopular content and I bet you my bottom dollar that the numbers actually say that it is suffering. If Pyros is no different, they are willingly ignoring both their NA and JP playerbase.

    Quote Originally Posted by Sarako View Post
    私はいつもヒーラーとして遊んでいます、人を助けたり守ってあげたいからです。

    出遅れ組でしたが、パゴスに来てレベルを上げて強くなって早くみんなを助けたいと思って手帳などでコツコツがんばっていました。
    強くて硬いモンスターがたくさんいるのでよく死んじゃいました。
    死に戻りすると何時間もかけて貯めた経験値がごっそりと減ってしまうので、シャウトをして蘇生をお願いしているのですが、私が自分の不注意で死んでしまったのに人を呼ぶことに罪悪感が出て「ありがとう」より「ごめんなさい」の気持ちが強くなって拠点でおとなしくしてることが多くなりました。

    同じくらいのLvの人とPTを組んでモンスターを狩ってレベリングをしようとしましたが、ほかの強いNMの発生を妨げてしまうかもしれないと思って怖くてできませんでした。

    しあわせうさぎというのを知って、やりたかったのですがうさぎさんの付く数に限りがあるのと、私はまだLvが低くてマップのはじっこにも行けないので自重して参加するのを諦めました。

    レベルが足りなくてマウントに乗れなかったりエーテライトも解放できないので、NMが出ても走って向かうのですが高確率で途中のモンスターに絡まれて死んでしまいます。NMにはもちろん間に合わないのです。(個人的にはこれが1番悔しくて悲しかったです)
    Lv25くらいでエーテライトを解放させてくれるか、マウントに乗れるようになるかどっちかだったらありがたかったです。

    NM中にレベルシンクなどで周りのザコMobに絡まれてる人を助けても、みんなはNMに夢中で自分は助けてもらえず死んだりもしました。
    逆に私が助けてもらったせいで、助けてくれた人がNMに間に合わず申し訳なく思うことも何度かありました。
    人に優しくすると損をするようなことがたくさんあると思いました。

    そんなこんなを無事に乗り越えて、がんばろうと思ってましたが4.4が来て新しいコンテンツも来るのでもうパゴスで遊ぶことはなくなるかもしれません。
    自分の力不足で、誰も悪くないのですがこんなに心が痛むコンテンツはFF14で久しぶりです。
    とても辛くて悲しいトラウマになりました;o;

    もっと精神と腕を鍛えておくので、次のエウレカではもっと楽しいものになると信じています!
    Quote Originally Posted by Haiwind View Post
    パゴスにユキンコとロウヒのカードがNMドロップに、しあわせうさぎのカードが財宝の報酬として組み込まれてますが入手できる確率を増やすか、ロックボックスの報酬として組み込むか、なにか別の入手手段を増やして貰えないでしょうか?
    カード全般EXなのでマーケットにて出品購入が不可能な上、入手手段がパゴス編だけに限定されてしまっている為、DDとかもそうだったんですがエウレカとか武器強化とかぶっちゃけあんま興味ないやって人でも、行かざるをえない状況ですごくやらされてる感を感じると思うんですが…

    今に始まったことでは無いですが、最近はコンテンツ内容そっちのけでとりあえず報酬で釣っとけや!みたいなのが見え透いて若干嫌気がさしてきました。
    Quote Originally Posted by ekiben View Post
    パゴス装備は、早々に諦めた人です。
    さて、マケボで高値で取引されているという部分が難題ですよねー。

    逆にしっかりと沸かせに参加したり、苦労してドロップしたのを手に入れた人が、高値で取引している
    可能性もあるかと思います。
    一攫千金を夢見る人たちはたくさんいるでしょうしねー。
    それにもし早々に個人用として1つ交換できるとすると、たぶんかなりマケボの値が下がるでしょうね・・・。

    だから、例えばキャシーを倒すことで確定でトークンやらトーテムの類を1つ獲得できるようにして、
    それを99個集めたら、エクレア付きの専用装備と交換できるとかなら、正直アリじゃないかなと思います。

    見合った苦労をしているわけですし、それをやり終える頃には、ある程度値段も安定しているでしょうし、
    それでもがんばっている人は、本当にその装備が欲しいのでしょうしおすし。
    Quote Originally Posted by FJW View Post
    エウレカが今の所ほぼEW作るためだけのコンテンツなのに肝心のそのEWが魅力無さ過ぎって話でしょう。
    IL制である限り実質全ての装備はミラプリ用みたいなものだし、そこは仕方がないとも言えなくないけど。

    高ILの装備を除くとオシャレ着かマウントかミニオンくらいしかエサの無い世界で物欲でプレイヤーを釣ろうにも限界があると思うので
    緩和とか報酬ではなくゲームプレイが楽しくなるような変化を期待したい。
    Quote Originally Posted by Mananya View Post
    ま、なんにせよアネモスはけっこうみんなワイワイ遊べてたのにちょっともったいないなぁーって感じがしますね。
    素材狩りや商品の流通ギャザクラ要素はないけれど、適度な緊張感と共にカンストしてからもトークン稼ぎのひとつの方法としてわりとよかったんですけどね。
    (個人的にIDぐるぐるあんま好きじゃなく、アネモスでたまに蘇生とかしながら遊ぶのは好きだった)
    パゴスは変異とかウサギとかの新要素が楽しさにつながっていないというか、開発側がこうしなさいってのがみえすぎるというか、そんな感じがする。

    上でレベルの話がでてるけど、行動範囲の制限とはいえマウント乗れないのはびっくりだし、エーテライト解放も先延ばししすぎてるしね。
    もうアネモスでマウントは解放されているのだからパゴスは最初から乗れて、レベル35になったらフライング解放とかだったら浪漫があったんですけどね (´・ω・`)とか思う
    (6)

  4. #74
    Player
    Noodle_Trinidad's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah (1.0) / Limsa (2.0)
    Posts
    129
    Character
    Noodle Sil'vaadle
    World
    Excalibur
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dragoon4life View Post
    What really sucks is that according to the numbers. Pagos is doing well. The latest patch just buffed light gain. Is it any better? Pagos is hell frozen over.
    What numbers? If you’re referring to the number of characters that went up on release I think it was noted that it coincided with the Free Week promotions they have every now and then.
    (4)

  5. #75
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Was expecting fun. Did not get fun.
    (3)

  6. #76
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Dragoon4life View Post
    What really sucks is that according to the numbers. Pagos is doing well. The latest patch just buffed light gain. Is it any better? Pagos is hell frozen over.
    Source?

    I went in last night. 54 people, no other instances. In Anemos you could hop between multiple 144 player groups at 3 in the morning.
    (1)

  7. #77
    Player
    Dragoon4life's Avatar
    Join Date
    Apr 2014
    Posts
    275
    Character
    Drako Redwyne
    World
    Adamantoise
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Liam_Harper View Post
    Source?

    I went in last night. 54 people, no other instances. In Anemos you could hop between multiple 144 player groups at 3 in the morning.
    https://www.reddit.com/r/ffxiv/comme...s_uwu_numbers/

    Someone posted this on my post : (Eureka is Ruined bc of Pagos). I hate Pagos so much and hope the devs make major adjustments soon, bc I don’t think I’ll ever get more then the 1 relic I have. Glad the JP hates it too.
    (0)

  8. #78
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dragoon4life View Post
    https://www.reddit.com/r/ffxiv/comme...s_uwu_numbers/

    Someone posted this on my post : (Eureka is Ruined bc of Pagos). I hate Pagos so much and hope the devs make major adjustments soon, bc I don’t think I’ll ever get more then the 1 relic I have. Glad the JP hates it too.
    If the JP community doesn't care for it there's a better chance of something being done.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #79
    Player
    Wijnand's Avatar
    Join Date
    Aug 2018
    Location
    Ul'dah
    Posts
    39
    Character
    Wijnand Jaeger
    World
    Louisoix
    Main Class
    Paladin Lv 90
    At this point it is obvious that Eureka has flopped tremendously. We can talk high and low about how Pyros can change everything. But now we need to accept these three basic things;

    1. You need to have done anemos

    Not that difficult to do compared to Pyros. There are still some people doing it left and right

    2. You need to do Pyros

    It took me 3 weeks to get to 35 it was pain and it was torture. It took a lot of time to get a relic weapon that had horrendous stats and as a glamour tool it was a pile of junk as well. I aptly named the PLD weapon a cricket bat. I still need to do ninja but I cannot get myself to enter it.

    3. Expectations

    At this point if anything is to go by we need to have done Anemos for our armor (since pyros will have these again). But we also need to do pyros if we want to boost our weapons. We are basically segmenting a group of people again and as a result people will be stuck. I get absolutely no enjoyment out of Pagos Anemos was more bearable but it wasn't really fun either. Because you were doing the same thing over and over again. The story of Eureka doesn't interest me specially not for the time we invested into it. And honestly the fate grinding wasn't fun either but it made things bearable.

    Let us not forget that we got a relic weapon and it basically became obsolete 3 weeks later all of this has made me sour on anemos and I would not spend time in there anymore unless like in the previous expansions the weapons were at least a half decent viable alternative to raiding gear. It doesn't have to be better or equal but don't give us something that we can only use for 2-3 weeks when we need to invest hours upon hours of our time on it. Anemos was consistent. Pagos was a inconsistent mess some people finished relic before hitting 35 I was spending 8 hours getting my last 5 crystals.
    (3)

  10. #80
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Dragoon4life View Post
    https://www.reddit.com/r/ffxiv/comme...s_uwu_numbers/

    Someone posted this on my post : (Eureka is Ruined bc of Pagos). I hate Pagos so much and hope the devs make major adjustments soon, bc I don’t think I’ll ever get more then the 1 relic I have. Glad the JP hates it too.
    I and others have pointed out the disingenuous nature of making those assumptions. Not that you are specifically, but some Pagos defenders like to toss this around as their smoking gun. Regardless, the census has fallen under free log-in campaigns multiple times, thus the influx of players will be inflated. Another factor is if you look back at previous dates, they aren't being compared at equivalent time periods. For example, 3.4 has no representation whatsoever. It goes from 3.38 to 3.45. Therefore, people turning for the new tier and promptly unsubbing afterwards would not be counted whereas they would in the current evaluation, which is likely why Lucky changed the time frame to be more consistent.
    (3)

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