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  1. #531
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    732
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by van_arn View Post
    The game does a terrible job of providing feedback to players, so this is ultimately Square's folly.

    I'm not referring exclusively to an accurate measurement of dps, but also:
    • the solo instances (meant as a gateway) in the game providing echo
    • double experience bonus for new characters for all (not limited) classes, crafting or combat, for months
    • double experience for first clears
    • no gate (non-echo) on Savage/Extreme/Expert
    • commendations given out at random for challenge log
    • overnerfing of outdated content, yet not adjusting progression rewards
    • damage requirements and damage dealt in dungeons so low a full team of healers or a full team of tanks can clear just about anything
    • storymode trials being nothing more than a bump in the road until they suddenly aren't
    • every NPC on green earth worshiping the player
    • level skips
    • no-effort "content" that gives free levels without teaching anything relevant to current level (potd/hoh/roulettes).

    Any of these, individually, aren't enough to torpedo the entire reason why levels exist, but as long as these exist in combination there's little reason to have levels at all. As it currently stands, levels do not act as a gate for progression for new players -- let alone alts -- they are only a measurement of time. And not much time.

    The original (wholistic) design of 2.0 was much better at gating players, and by extension putting a hold on their progress until they figured out the essentials of what they need to know for a given level. It went a bit overboard with Titan, but they overcorrected. These designs have eroded to the point where a tank insists he's doing great because he has 250 commendations at 70, yet only uses the halone combo and Requiescat without holy spirit. On the tank he leveled through HOH spam, story skipped, and topped off with MSQ roulette.

    Basically, Square's failing is they've gotten to the point where they'll only tell players yes to anything, and are more than happy to give advancement in exchange for nothing. Players naturally act spoiled and think they're doing fine because Square has forgotten to say no, saving it for a brick wall after 70. Square does nothing to keep them away from that brick wall if they are unprepared. Players, wittingly or unwittingly, tolerate this without kicking a player that can't be distinguished from a badly-made bot because it's "mean". Nevermind it's twice as mean to carry someone to a clear that's just going to put them deeper underwater.

    And then, after encountering that brick wall, those players complain about elitists (read as: "person I don't like") and how a solo fight quest in 4.4 requires the use of four buttons and moving around in some AOE, and how The Burn is too hard.
    Well, trying to balance between a reasonable challenge for as much people as possible is going to be a double-edged sword.

    Catering too much to the lower-skilled will result in faceroll duties. It could increase confidence of the lesser skilled and really casual, but will also drive away those who want the thrill of the fight.

    Catering too much to the hardcore may also drive away potential players for this game.

    At the end of the day, casuals tend to pay the bills, whether they are good or bad in attitude, gameplay, or tastes. I'll take what I've got and make use of what I have.
    (2)
    Last edited by RokkuEkkusu; 10-15-2018 at 04:41 PM.
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  2. 10-15-2018 04:49 PM
    Reason
    Lamb said it better.

  3. #532
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RokkuEkkusu View Post
    Well, trying to balance between a reasonable challenge for as much people as possible is going to be a double-edged sword.

    Catering too much to the lower-skilled will result in faceroll duties. It could increase confidence of the lesser skilled and really casual, but will also drive away those who want the thrill of the fight.

    Catering too much to the hardcore may also drive away potential players for this game.

    At the end of the day, casuals tend to pay the bills, whether they are good or bad in attitude, gameplay, or tastes. I'll take what I've got and make use of what I have.
    I think you missed the point of the post. This isn't about catering. This is about making players aware that they are playing the game wrong. There were a lot of tools in ARR to teach players, guildhests, "intelligent" dungeon design, and a slow enough pacing to teach you your job, and players were able to use that time to learn how to play their job. With deep dungeon and level skip though, players can simply bypass all of that and get to 70 easily without needing to know anything.

    I get that square is going for accessibility of endgame, but they forget that this is a multiplayer game and that flooding endgame with uneducated players makes endgame less accessible for those that know what they are doing, and further promotes toxic attitudes.

    When I get called an elitist for leaving an enrage party for chaos savage after 5 runs, despite not going lower than 70%, I feel like SE can do more.
    (12)

  4. #533
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Yet, before deep dungeon was a thing you had people fate grinding their levels and still not knowing how to do their job at 50 or 60 in any content that wasn't a fate.
    (1)

  5. #534
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by van_arn View Post
    The game does a terrible job of providing feedback to players, so this is ultimately Square's folly.

    I'm not referring exclusively to an accurate measurement of dps, but also:
    • the solo instances (meant as a gateway) in the game providing echo
    • double experience bonus for new characters for all (not limited) classes, crafting or combat, for months
    • double experience for first clears
    • no gate (non-echo) on Savage/Extreme/Expert
    • commendations given out at random for challenge log
    • overnerfing of outdated content, yet not adjusting progression rewards
    • damage requirements and damage dealt in dungeons so low a full team of healers or a full team of tanks can clear just about anything
    • storymode trials being nothing more than a bump in the road until they suddenly aren't (specifically referring to healers' perspective)
    • every NPC on green earth worshiping the player
    • level skips
    • no-effort "content" that gives free levels without teaching anything relevant to current level (potd/hoh/roulettes).

    Any of these, individually, aren't enough to torpedo the entire reason why levels exist, but as long as these exist in combination there's little reason to have levels at all. As it currently stands, levels do not act as a gate for progression for new players -- let alone alts -- they are only a measurement of time. And not much time.
    I have just seen a PF for The Vault, description said first time and unsynched ^^
    (1)

  6. #535
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,993
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I think Deep Dungeon is a great place for getting to learn your skills at any sort of level. You can even practice with your full 60/70 kit long before you would normally get it. You can literally get a head start over people who level up any other way.

    The thing is, baddies will be baddies no matter how they go about their leveling process. You can't fault DD or FATEs or any one particular leveling path for this.
    (0)

  7. #536
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by van_arn View Post
    Basically, Square's failing is they've gotten to the point where they'll only tell players yes to anything, and are more than happy to give advancement in exchange for nothing. Players naturally act spoiled and think they're doing fine because Square has forgotten to say no, saving it for a brick wall after 70. Square does nothing to keep them away from that brick wall if they are unprepared.
    I do agree with this. I've seen players jumping into Savage and getting frustrated and baffled why groups are kicking them for low dps, bad gear and baffled why they die so easily. I mean, they cleared Normal so easily. The gap between everything 1-70 Normal and EX/Savage is immense and nothing prepares you for it, quite the opposite you spend 70 levels being tricked into thinking you're amazing at the game.

    As for kicking, depends what you mean. I don't agree with auto-kicking a nice player who forgot or misunderstood a mechanic but at least tried it, or slipped on one mechanic or is missing a part in their rotation but is willing to listen to advice. In that case you can give that advice, they can put it into practice and learn something.
    If it's players like that guy in the other thread "I was told to use Shield lob but Flash works fine for me so I ignored my group" then by all means give the boot, it's a good lesson in having a better attitude towards your team.
    (2)

  8. #537
    Player
    Jett-Rinn's Avatar
    Join Date
    Jul 2016
    Posts
    10
    Character
    Jett Rinn
    World
    Exodus
    Main Class
    Archer Lv 33
    Last night I talked to my friend who left the game because of the toxicity in Dungeons and this is pretty much what she had to say.

    "I watched all the videos on how to tank, I used all the current rotations, and made sure I watched videos on the fights before hand, then end result was people still telling me to kill myself or threatening to find me and my family and hurt them. I finally deciphered that "Bad" = you don't play the way I want, or I just really want to harass someone.

    And honestly if you have to watch movies and learn sql formulas it isn't a game...it's a interactive spreadsheet with three frat bros who want to show their power over you. That's okay I can play FFXV and not have to pay to be threatened and degraded."


    And since I have heard something similar to this more times than I can count...I'll just say nice job FFXIV has lost it's awesome community status to become League of Legends, and this is why we can't have nice things.

    I know there is going to be several of us who plan to bring it up at Fanfest this year.....but if SE want's to emulate Blizzard to the point it wants it's terrible community nothing will be done.....where is GM Dave when you need him.
    (3)
    Last edited by Jett-Rinn; 10-16-2018 at 12:05 AM.

  9. #538
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jett-Rinn View Post
    Last night I talked to my friend who left the game because of the toxicity in Dungeons and this is pretty much what she had to say.

    "I watched all the videos on how to tank, I used all the current rotations, and made sure I watched videos on the fights before hand, then end result was people still telling me to kill myself or threatening to find me and my family and hurt them. I finally deciphered that "Bad" = you don't play the way I want, or I just really want to harass someone.

    And honestly if you have to watch movies and learn sql formulas it isn't a game...it's a interactive spreadsheet with three frat bros who want to show their power over you. That's okay I can play FFXV and not have to pay to be threatened and degraded."


    And since I have heard something similar to this more times than I can count...I'll just say nice job FFXIV has lost it's awesome community status to become League of Legends, and this is why we can't have nice things.

    I know there is going to be several of us who plan to bring it up at Fanfest this year.....but if SE want's to emulate Blizzard to the point it wants it's community nothing will be done.....where is GM Dave when you need him.
    Don't worry about bringing your overexagerated claims to the fanfest. You're going to be drowned out by the "We want Viera now" groups.
    (5)

  10. #539
    Player
    Jett-Rinn's Avatar
    Join Date
    Jul 2016
    Posts
    10
    Character
    Jett Rinn
    World
    Exodus
    Main Class
    Archer Lv 33
    Quote Originally Posted by JohnSpawnVFX View Post
    Don't worry about bringing your overexagerated claims to the fanfest. You're going to be drowned out by the "We want Viera now" groups.
    It's "Over exaggerated" two words.... and there not, SE has the screens of the chat....but it's typical, the toxics first reaction is to always say it doesn't happen.
    (0)

  11. #540
    Player
    Daibunnie's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    109
    Character
    Dainah Bunnie
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Jett-Rinn View Post
    It's "Over exaggerated" two words.... and there not, SE has the screens of the chat....but it's typical, the toxics first reaction is to always say it doesn't happen.
    >Tries to correct someone else
    >Made several grammatical mistakes himself
    (11)

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