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  1. #11
    Player
    Fiorinol's Avatar
    Join Date
    Aug 2017
    Posts
    75
    Character
    F'iorin Rhiri
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Fynlar View Post
    This just in: PUGs tend to be horrible at high-end fights that tend to require group solidarity and coordination.


    In other news, water is wet, Darth Vader is Luke Skywalker's father, and people die if they are killed.
    Nah, I just think this game coddles players too much. Out of all the online titles I've played, FFXIV is the one where players show a lack of basic standards and decency in harder content.
    (7)

  2. #12
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I can think of many that are far worse, but that isn't really the point of the thread anyway.
    (0)

  3. #13
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Elkanah View Post
    Pugs are usually a lot harder to be honest, since the playerbase you get may not have a solid set of skills you're looking for to beat that enrage. Tanks could be with dps issues, or the healers not dpsing in the instance. What % are you getting to when you run into the problem before the wipe?
    Pf can't get past like 15%. No joke.
    (1)

  4. #14
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    PF is a nightmare as a whole.

    Even Heavensward EX trials are a nightmare.
    (0)

  5. #15
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,442
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Raiding with Partyfinder gets harder with each raid tier. O9S and O10S are not that hard in my opinion. But some people making those fights harder than it should be.

    First off all, finding the right group could take hours. Nearly any group wants 2 melees and 2 ranges. No doubles off course. Not even 2 mages. Everyone wants META. And I dont get it. 1 melee is more than enough (for melee LB3). Double classes (like 2 SMN or SMN+BLM) shouldnt be a problem either, if the performance is right. But no. Lets just wait 2 hours for a 2nd melee dps and abandon group because it took too long. If you re raiding as MCH with a friend who plays SMN, you have a chance of 1% to find a group who still needs both classes. Because nearly anybody is playing as ranged and especially as mage.

    Another thing is the performance of the group. Having HW-META is nice, but its working not in Partyfinder. It only works, if everyone is timing their skills correctly (like in statics). But most people on partyfinder are like "I play like I want - fire and forget". That mears, you need a differenct composition to have a chance to beat content like O10S with the current gear. Especially for Omega 10 Savage, you need at least 2 DPS with high damage output and 2 DPS with enough support and enough damage off course.

    But thats not the only problem with partyfinder. One of the biggest problems is how many people perform in savage raids. Stupid deaths on simple mechanics (or greed) or just playing the class totally wrong. Or not having food or even materias melded. There must something wrong, if a MCH is doing alot more damage than a SAM. In a kill group. I ve seen so many 1% enrages in O10S, because some players are get in panic extremely fast. I got even a O9S group last week, which said "weekly 2 chest" but as we completed it, it was actually "help a friend, 0 chest". And I m totally avoid groups like "bring high dps" because it actually means "bring high dps, because I m doing low dps". Some people just lie to you.


    @OP: I would like to know how do you reach 15% enrage. To many deaths or low group performance?
    (1)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  6. #16
    Player
    Kleeya's Avatar
    Join Date
    Mar 2017
    Posts
    1,189
    Character
    Kleeya White
    World
    Shiva
    Main Class
    Viper Lv 100
    Quote Originally Posted by DuskTS View Post
    Did you write: "Kill, not practice, know strat 100%! 2 mistake = kick or disband" in your PF description?

    Guaranteed road to success right there.
    I did stop joining these kind of parties when i realized that too very often, the leader asking for such high expectations is the worst of the group, and/or have a friend who need a clear, in short that they want to be carried.

    I prefer to end up in partys that will stay together a while. I dont get why some people are disbanding after hitting a 3% enrage with several deaths : instead of going back searching several hours for a decent group who is capable of doing it, focus more on not beeing one shoted and the next try will be the succesfull one. I did lose a lot of time this week with such "omg 2% enrage with many deaths let's disband" groups before finding one that did stay despite the wipes to improve and get the clear. And that was only for O9S, i don't even want to know how awful pf can be for more difficult fights XD
    (0)

  7. #17
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    With the latest savage it seems you have to be very very lucky that the stars align, that you find a group of people who get the mechanics well enough to be able to get through it and then have a good enough dps to clear.

    Often on o10s groups wipe just at the start of the ad phase because they’ve made mistakes on the flips and spins and lost track, or the tanks don’t use cooldowns and die to the tail hit.

    In my experience if even one person dies before the ad phase then the run is ruined :P
    (0)

  8. #18
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Fynlar View Post
    ... and people die if they are killed.
    Dunno why, but I think this is my new favorite thing today.
    (0)

  9. #19
    Player
    Thatusernameistaken's Avatar
    Join Date
    Sep 2016
    Posts
    133
    Character
    Lady Lunafreya
    World
    Faerie
    Main Class
    Arcanist Lv 90
    I guess I must have gotten lucky. I started progressing on it earlier this week and got the kill on Saturday. Only took me a few days. It helps if everyone is in Discord though. The group I got the kill with was really fun and laid back. Most fun I've had in a while.
    (0)
    Last edited by Thatusernameistaken; 10-16-2018 at 06:05 AM.

  10. #20
    Player
    AncientCrystal's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    231
    Character
    Dawn Solaris
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Caitlyn View Post
    Raiding with Partyfinder gets harder with each raid tier. O9S and O10S are not that hard in my opinion. But some people making those fights harder than it should be.

    First off all, finding the right group could take hours. Nearly any group wants 2 melees and 2 ranges. No doubles off course. Not even 2 mages. Everyone wants META. And I dont get it. 1 melee is more than enough (for melee LB3). Double classes (like 2 SMN or SMN+BLM) shouldnt be a problem either, if the performance is right. But no. Lets just wait 2 hours for a 2nd melee dps and abandon group because it took too long. If you re raiding as MCH with a friend who plays SMN, you have a chance of 1% to find a group who still needs both classes. Because nearly anybody is playing as ranged and especially as mage.

    Another thing is the performance of the group. Having HW-META is nice, but its working not in Partyfinder. It only works, if everyone is timing their skills correctly (like in statics). But most people on partyfinder are like "I play like I want - fire and forget". That mears, you need a differenct composition to have a chance to beat content like O10S with the current gear. Especially for Omega 10 Savage, you need at least 2 DPS with high damage output and 2 DPS with enough support and enough damage off course.

    But thats not the only problem with partyfinder. One of the biggest problems is how many people perform in savage raids. Stupid deaths on simple mechanics (or greed) or just playing the class totally wrong. Or not having food or even materias melded. There must something wrong, if a MCH is doing alot more damage than a SAM. In a kill group. I ve seen so many 1% enrages in O10S, because some players are get in panic extremely fast. I got even a O9S group last week, which said "weekly 2 chest" but as we completed it, it was actually "help a friend, 0 chest". And I m totally avoid groups like "bring high dps" because it actually means "bring high dps, because I m doing low dps". Some people just lie to you.


    @OP: I would like to know how do you reach 15% enrage. To many deaths or low group performance?
    I would say there is always at least a few deaths, I also hear people say that dps drops very low during certain mechaincs like Hot Tail. I also think there is generally just some dps missing. I finally hit two 1% runs last night. I think I'm very close to killing this BS of an encounter! lol
    (0)

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