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  1. #41
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Well... Maybe people are just not into PvP and devs can't do anything about it. ¯\_(ツ)_/¯
    (5)

  2. #42
    Player OurMom's Avatar
    Join Date
    Jun 2018
    Posts
    155
    Character
    Bean Bunja
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by RareItems View Post
    Try playing BDO at least for a month. You'll understand what i'm talking about .
    If you're referring to it's "hack n slash" targeting, like the other poster said tab targeting isn't the main issue with the PvP here, there's too many mmos with fun PvP that are tab target. If you're talking about BDO's combo system that would call for a complete overall which isn't happening.

    Remember you don't slot BDO's skills, you combo them
    (0)

  3. #43
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Having to wait to get 24 people into a match is what causes the 30 min long queues.

    They need to tone it down somehow to 4 people in a team. Change the objectives accordingly.

    Or do an 8 v 8 capture the flag mode.
    (1)

  4. #44
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    the modes are pretty much already known to work styles.
    the 3-way system is largely what makes frontlines turn into a massive mess. Holding multiple fronts is kind of beyond a random mass of peoples strategic ability and even if someone skilled steps up to be a commander a ton of people just ignore
    Rival wings is just... eff those stupid robots... the objectives and DOTA style was all fine until you add in "lets have a bunch of robots that damn near one shot anybody in a massive AoE and move like lightning"
    and wolves den has a strangely unique problem of the rewards are so incredibly limited and exclusive that a small group of people make alts and get all the rewards on every data center just because they can do it so easily and there is no way to work towards the rewards. It's either you already have the skill and lock your position during the initial two week rush or you sit for ages waiting for matches that will never happen and never even have an opportunity to raise through the ranks. Kind of a demoralizing system
    (5)

  5. #45
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Repulse97 View Post
    Do any of you have any ideas you wanna drop down that you think would help make PvP more popular? 5.0 PvP used to be super fun but I guess it was because I played Bard/MCH and they were beastly. Then came the job nerfs inside PvP and it just seems a little too bland. As a dps, I sit in queue for Ranked Feast for sometimes 30+ mins, and I feel that's when you know a feature needs renovation. What they did with Frontlines (rotate the maps daily) was great. Queues are typically short, even if you don't have Freelance clicked.
    Fix the underlying physics engine and netcode so that engaging combat is actually possible.

    Revise the jobs, aiming for deep gameplay and versatility of purpose within relatively few keys.

    Move PvP away from the GCs; each GC will have their own tactics, gears, tricks and tips, and the reward systems would aim to keep a balance between them, but combat is now a single team vs. a single team.

    Insure that PvE elements augment the PvP, rather than PvP seeming simply the barrier to the real, PvE elements.

    Develop PvP modes that actually feel distinct, rather than each being just a new skin and slightly more PvE-oriented version of another.
    (2)

  6. #46
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nariel View Post
    Well... Maybe people are just not into PvP and devs can't do anything about it. ¯\_(ツ)_/¯
    You know what we call a game no one is into? A shit game.

    Could be PvE. Could be PvP. Could be the equivalent of house decoration. If no one plays it, it's almost certainly not a good game. All the more so when players have had ready access to try it, yet don't go back for seconds. Even in a nominally PvE-focused take on the genre, like XIV's, player participation absolutely should be taken as a sign of quality.
    (3)

  7. #47
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shurrikhan View Post
    You know what we call a game no one is into? A shit game.

    Could be PvE. Could be PvP. Could be the equivalent of house decoration. If no one plays it, it's almost certainly not a good game. All the more so when players have had ready access to try it, yet don't go back for seconds. Even in a nominally PvE-focused take on the genre, like XIV's, player participation absolutely should be taken as a sign of quality.
    Pretty much this and they wanted to make it an E sport which idk why they even tried or even have Culling Time when honestly no one plays it due to all the issues it already has which makes it less appealing to the masses, they even tried to make it safe by removing the "toxic" chat lmao like let's be real here that was a huge mistake. The quality has been steadily declining more and more everyday I wish SE would realize this.

    The other thing that makes it decoration is there's no progress outside of blind ranked Feast, all you get is Wolf Seals for glamours and mounts you don't actually progress you spend your seals and call it a day in WoWs PvP it's structured so you can get upgrades and rewards you with gear as you arena or do ranked BGs. It's great that you can throw on whatever gear you want and look pretty but after that the gear is just glamour fodder at the end of the day at least with the Garo gear you could gear up some alts to tie you over in PvP since there was an ilvl sync option at the time and you could mix and match gear to get the stats you wanted.
    (3)
    Last edited by Awful; 10-15-2018 at 01:21 PM.

  8. #48
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shurrikhan View Post
    You know what we call a game no one is into? A shit game.

    Could be PvE. Could be PvP. Could be the equivalent of house decoration. If no one plays it, it's almost certainly not a good game. All the more so when players have had ready access to try it, yet don't go back for seconds. Even in a nominally PvE-focused take on the genre, like XIV's, player participation absolutely should be taken as a sign of quality.
    Yeah. I'm hoping that eventually they'll get it right, but every time I see a new Feast season announced this is pretty much my reaction:



    What good is it whenever barely anyone in the player base will even touch it, much less hope to win anything? Seems counter productive to me. They need to focus on the core of the problem, and that is that it's not overly exciting and the rewards for PvP as a whole aren't entirely equal to the time required to get them.
    (4)

  9. #49
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Repulse97 View Post
    Do any of you have any ideas you wanna drop down that you think would help make PvP more popular? 5.0 PvP used to be super fun but I guess it was because I played Bard/MCH and they were beastly. Then came the job nerfs inside PvP and it just seems a little too bland. As a dps, I sit in queue for Ranked Feast for sometimes 30+ mins, and I feel that's when you know a feature needs renovation. What they did with Frontlines (rotate the maps daily) was great. Queues are typically short, even if you don't have Freelance clicked.
    FFXIV's battle system and netcode isn't suited for pvp. As long as it ll remain that way, pvp will never be popular in this game.
    (4)

  10. #50
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,782
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    They need to seriously reconsider the e-sports thing. I mean, the winning team gets tickets to fanfest, but even then, it took a LONG time for 10 teams to even appear on the leaderboards!
    (2)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

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