Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 72

Hybrid View

  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Having to wait to get 24 people into a match is what causes the 30 min long queues.

    They need to tone it down somehow to 4 people in a team. Change the objectives accordingly.

    Or do an 8 v 8 capture the flag mode.
    (1)

  2. #2
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    the modes are pretty much already known to work styles.
    the 3-way system is largely what makes frontlines turn into a massive mess. Holding multiple fronts is kind of beyond a random mass of peoples strategic ability and even if someone skilled steps up to be a commander a ton of people just ignore
    Rival wings is just... eff those stupid robots... the objectives and DOTA style was all fine until you add in "lets have a bunch of robots that damn near one shot anybody in a massive AoE and move like lightning"
    and wolves den has a strangely unique problem of the rewards are so incredibly limited and exclusive that a small group of people make alts and get all the rewards on every data center just because they can do it so easily and there is no way to work towards the rewards. It's either you already have the skill and lock your position during the initial two week rush or you sit for ages waiting for matches that will never happen and never even have an opportunity to raise through the ranks. Kind of a demoralizing system
    (5)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Repulse97 View Post
    Do any of you have any ideas you wanna drop down that you think would help make PvP more popular? 5.0 PvP used to be super fun but I guess it was because I played Bard/MCH and they were beastly. Then came the job nerfs inside PvP and it just seems a little too bland. As a dps, I sit in queue for Ranked Feast for sometimes 30+ mins, and I feel that's when you know a feature needs renovation. What they did with Frontlines (rotate the maps daily) was great. Queues are typically short, even if you don't have Freelance clicked.
    Fix the underlying physics engine and netcode so that engaging combat is actually possible.

    Revise the jobs, aiming for deep gameplay and versatility of purpose within relatively few keys.

    Move PvP away from the GCs; each GC will have their own tactics, gears, tricks and tips, and the reward systems would aim to keep a balance between them, but combat is now a single team vs. a single team.

    Insure that PvE elements augment the PvP, rather than PvP seeming simply the barrier to the real, PvE elements.

    Develop PvP modes that actually feel distinct, rather than each being just a new skin and slightly more PvE-oriented version of another.
    (2)

  4. #4
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Repulse97 View Post
    Do any of you have any ideas you wanna drop down that you think would help make PvP more popular? 5.0 PvP used to be super fun but I guess it was because I played Bard/MCH and they were beastly. Then came the job nerfs inside PvP and it just seems a little too bland. As a dps, I sit in queue for Ranked Feast for sometimes 30+ mins, and I feel that's when you know a feature needs renovation. What they did with Frontlines (rotate the maps daily) was great. Queues are typically short, even if you don't have Freelance clicked.
    FFXIV's battle system and netcode isn't suited for pvp. As long as it ll remain that way, pvp will never be popular in this game.
    (4)

  5. #5
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,851
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    They need to seriously reconsider the e-sports thing. I mean, the winning team gets tickets to fanfest, but even then, it took a LONG time for 10 teams to even appear on the leaderboards!
    (2)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - OK! ✅ to armor
    "... and mounts?

  6. #6
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Stormfur View Post
    They need to seriously reconsider the e-sports thing. I mean, the winning team gets tickets to fanfest, but even then, it took a LONG time for 10 teams to even appear on the leaderboards!
    If they would take the e-sports thing serious they wouldn't have ended up with a faceroll system because e-sports goes more torwards skill.
    (3)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  7. #7
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Weird minor tangent, does it strike anyone else as odd that they don't seem to have used the blood sands for anything pvp related? I always wondered why they went with the wolves den etc instead of something with the Colosseum, seems like it would be a natural fit. Or maybe they did use it for something pvp related and I overlooked it.
    (0)

  8. #8
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Well, its a Final Fantasy game. Like in every Final Fantasy game I know the main attraction is its story, its universe and by extension the PvE fights so what did you expect ? You live an adventure, you fight the environnement, the only real opposing faction is garlemald and its not a playble one, its part of the environnement where we live. I can't even remember a single Final Fantasy where PvP was a thing.
    (3)
    Last edited by Nariel; 10-16-2018 at 12:34 AM.

  9. 10-16-2018 04:11 AM

  10. #10
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Syncing the jobs was a good move. Condensing abilities was good on paper: less focus on playing the job and more focus on playing the match with who and where you target.

    In practice, NOBODY actually plays to the match, so it fell flat. Nobody actually tries to win in PvP (except Maelstrom), or if they do, it's one person out of 24, so it doesn't matter. I've tried calling shots, and I get ignored or told to shut up. Everybody just runs around shooting each other while Mael takes another win.

    In Feast, you'd think it would be better. But still people just do the same thing, run around aimlessly.

    PvP could be good, but this community makes it garbage.

    I think that's the point I would reiterate, actually: PvP could be good, but this community makes it garbage.
    (1)
    Last edited by dragonseth07; 10-16-2018 at 07:21 AM.

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast

Tags for this Thread