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  1. #1
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Can't comment on the overall popularity of it as I don't engage much in pvp in this game. However I can say that since the rewards included hairstyles and furnishings the interest in pvp among my friends has very noticeably increased. So maybe the rewards is one of many things SE can work on to increase pvp's appeal.
    (2)

  2. #2
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Penthea View Post
    Can't comment on the overall popularity of it as I don't engage much in pvp in this game. However I can say that since the rewards included hairstyles and furnishings the interest in pvp among my friends has very noticeably increased. So maybe the rewards is one of many things SE can work on to increase pvp's appeal.
    Every time rewards come out for PVP there's a marked increase in interest. If they focused on that it might revive the mode for people who don't play it exclusively, because once everyone has everything interest always drops off.
    (0)

  3. #3
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    I still PvP on occasion, but only to work toward the rewards offered by it. I find the combat to be fairly bland, but there's still some enjoyable matches here and there.

    My major problems with it are:

    1: Combat in PvP has become boring since the removal of most abilities in SB. Which makes it hard to enjoy the actual gameplay and instead it becomes something I do purely for the item rewards, which I don't think is a sustainable method to keep players interested.

    2: The 3v3 format in Frontlines causes weird imbalances that ruin most matches. Almost every game result is because of some weird mix match caused by having three times. For example one team can perform very well, but their success becomes a 2v1 situation that is impossible to win. Or one team is handed a victory, because the two other teams are fighting each other instead. I would prefer a 1v1 scenario where those kind of imbalances don't happen. That way a team either wins or loses on its own merit and not because of what some third wheel team did.
    (0)
    A true paladin... will sheathe his sword.

  4. 10-14-2018 10:32 AM

  5. #5
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    609
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100
    If PVP didn't require 10min-2 hour wait queue time more ppl would play it xD. Instant queue instanced PVP like in Eureka would make it work.
    (0)

  6. #6
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by RareItems View Post
    If PVP didn't require 10min-2 hour wait queue time more ppl would play it xD. Instant queue instanced PVP like in Eureka would make it work.


    wow you never played season 2, gg
    (0)

  7. #7
    Player
    Dreggit's Avatar
    Join Date
    Nov 2016
    Location
    Ul'Dah
    Posts
    336
    Character
    Helfgrin Dreggit
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    I preferred PvP when the Garo event was live. It was a lot more fun to work toward completing sets than not. I would appreciate there being more events like that one or something in general to work towards.
    (4)

  8. #8
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    For context, please check the date I joined the forums.

    I also had around 10k posts in the alpha/beta forums of ARR as the self-proclaimed emperor of general discussion.

    I also was in the sort-of not-really forums for 1.0 alpha/beta.

    I have never queued for PVP in any phase of this game's life.



    This is not because I dislike PVP, in fact I love it. I was a K-BDO player that went on to play in the US at launch and was an absolute monster. I love seiges, open world pvp, ganking, and yes-- even instanced teamstyle pvp.

    I have played on a PVP server on every single MMO I've had the option to do so in, all the way back to Dark Age of Camelot. I was that typical WoW MALE HUMAN WARRIOR boring PVP ALL DAY player on Azgalor in Vanilla.

    I have never even zoned into PVP in FFXIV. I have no intention of zoning into any PVP content in this game, and I have no idea why.

    It's not because FFXIV PVP is good or bad or in between, it's just a void. I feel no gravity at all. Inexplicably I'm not attracted to it at all, but I'm also not repelled by it.
    (2)
    Last edited by van_arn; 10-15-2018 at 12:55 PM.

  9. #9
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    The only time I ever did PvP in a hardcore fashion was when the Garo event was implemented. I wanted that Raigo mount really, REALLY bad and basically no lifed PvP for a week straight. Thankfully I managed to get it, along with the other 2 mounts and all the gear sets I wanted, but I'd be content if they never did something like this again. It was like the Yokai event...painful. So painful. But it wasn't even the fault of the system in this particular case: it was the people that (for the most part) made it way harder than it needed to be. Heck, they still do. I'm fine if they keep adding new glamours, maybe the occasional mount purchasable with marks...but I don't think there's much they can do to make PvP "good" in this game. It's PvE oriented and I believe the focus should stay there.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #10
    Player OurMom's Avatar
    Join Date
    Jun 2018
    Posts
    155
    Character
    Bean Bunja
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    I liked the pvp when the jobs had all their ability.

    It's not fun now and the healers are annoying, the natural way to deal with healers in most pvp situations is to CC them, you can't do that when there's no cc. It's just completely awful, if they went back to how it was I would pvp more.
    (3)

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