Well, class customization is nearly gone. In a try of adding "identity" to classes now they all will play just the same...same cross-class actions, they all single target...all mages with radial spells. Welcome to FFXI-2!

Here the options we have (skipped non-exclusive WSs since makes no sense having them equipped since they cannot combo...unless some of them happen to be very strong...but this would need to wait and see):

PGL: Featherfoot, Second Wind, Blindside
GLA: Sentinel, Flash, Rampart
LNC: Blood to Blood, Invigorate, Keen Flurry
ARC: Hawk's Eye, Decoy

CNJ: Cure, Raise
THM: Necrogenesis, Sanguine Rite

Seeing we can have 10 of these, i'd keep fulltime:

All 3 LNC ones, second wind and cure. Blindside, raise and hawk's eye would come when DDing and all 3 GLA, necrogenesis and featherfoot when tanking.