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  1. #11
    Player
    Sethani's Avatar
    Join Date
    Jun 2016
    Posts
    42
    Character
    Sethani Zabeth
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    I still love playing my mch, even with the clunkiness, I still love the WF windows.
    The current state of the mch/brd won't make me switch, but the pressure from raid partner might...
    This feels awful cause brd is each patch closer from god and the mch is now aknowledge by most as a garage class cause of his gameplay.
    They gave smn and dk some sort of rework.
    They even rework war in 4.2 when he absolutely didn't need it.
    Why is mch still the ugly duckling ?
    (1)

  2. #12
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,442
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    It will never get in my mind, why SE decided rework MCH with Stormblood. No MCH asked for it. It was good in Heavensward. I mean, this job was meant to be some kind of half-caster. But what do we get instead? Less ammo, extremely weak wildfire, punishing overheat mechanic and very delayed turret overdrive.

    But its too late. Its 4.4 and SE wont change anything until 5.0.
    (1)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  3. #13
    Player
    Elleia's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    215
    Character
    Attica Jurlon
    World
    Adamantoise
    Main Class
    Bard Lv 97
    I’m sure this is mostly because BRD seems to flow much better than MCH. For me, I dislike the WF windows and how hectic they feel, especially with my high ping. I’m also a sucker for a bow and arrow in a fantasy setting. I’ve never really been a fan of guns in most games, but I’m not sure if others feel the same.
    (0)

  4. #14
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Simpler put - get rid of piercing / slashing / blunt.
    This would kill MCH completely. Without Piercing, MCH offers next to nothing compared to Casters. It's biggest selling point is higher overall damage. Taking away 5% means it's pulling substantially less than even RDM. Coupled with its immense unpopularity and you now have a job no one will even look at, let alone get invited to any static. Frankly, all three will need something to compensate for a 5% damage loss. BRD may have great synergy with DRG but it will struggle to make up the difference a SMN or BLM offers. DRG will be in an odd spot since Slashing and Blunt are, technically, stronger than Piercing.
    (1)

  5. #15
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Weird, it's almost like it's the same ratio as the other 'less favorable jobs' because why switch to Mach when you've done the past two tiers as Bard.
    (2)

  6. #16
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    This would kill MCH completely. [...] Frankly, all three will need something to compensate for a 5% damage loss.
    I suppose I kept the extreme tl;dr a bit too short - removing weapon type vulns would imply an across the board compensation to make up for the removal of those.

    Special cases:
    Dragonkick and Yukikaze could simply get an effect similar to pvp - a debuff that only boosts damage of the debuffer. If DRG potencies wont be upped, same deal with Disembowel.

    Jobs that benefitted greatly but cant cast it should gain a buff of whatever seems fitting to keep balance.
    (1)

  7. #17
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    This would kill MCH completely. Without Piercing, MCH offers next to nothing compared to Casters. It's biggest selling point is higher overall damage. Taking away 5% means it's pulling substantially less than even RDM. Coupled with its immense unpopularity and you now have a job no one will even look at, let alone get invited to any static. Frankly, all three will need something to compensate for a 5% damage loss. BRD may have great synergy with DRG but it will struggle to make up the difference a SMN or BLM offers. DRG will be in an odd spot since Slashing and Blunt are, technically, stronger than Piercing.
    That only tell mch is either too weak or bard is too overpowered. Mch is not supposed to compete between other casters. If one ranged have permanent spot and other 3 casters and mch compete from one spot, something is really wrong.
    (2)

  8. #18
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    This begs the question - why BRD and not MCH? Simple - synergy.
    Synergy with DRG aside, BRD just offers the same stuff MCH has plus more: Nature’s Minne, Troubadour, a passive +2% crit buff for the party (which is more important than ever this tier since critical hit is back to being the best substat for just about every job out there). The only thing it doesn’t offer is a cooldown like Dismantle, but everything else about it more than makes up for that fact—Troubadour may have a longer cooldown, but it covers 3x the duration Dismantle does, plus any sort of raid damage that may originate from a target other than the main boss (this was the main reason why it was so favored in UwU, because you could Troubadour primal mechanics during Ultima; you couldn’t use Dismantle on them due to them being untargetable).

    BRD is far more enjoyable in terms of gameplay for a lot of people (especially after the SB rework), and has always been one of the most popular jobs in FFXIV due to it’s low skill floor (and the bow-and-arrow love a lot of players have). It’s also not a job that is affected by a person’s latency, something MCH’s Wildfire (the core mechanic of the job) suffers from. From what I can remember, MCH has never been a job overflowing with popularity, even in HW. But I would have to review the amount of uploads to be absolutely certain on that last point.


    Removing piercing is a double-edged sword for the physical ranged: on one hand, it removes their reliability on a DRG for 5% of their damage (though BRD would still favor DRG if they kept its Repertoire mechanic as-is because of Litany); on the other hand, without a buff to personal damage, both physical ranged would suffer because their personal damage output sans piercing would not be enough to outweigh the casters. Even if you considered the rDPS gain from Battle Voice/Critical Up and Hypercharge. Groups would probably still take BRD for prog for a Refresh safety-net, but MCH would outright die, in my personal opinion; it’s already extremely unpopular, and it suffers more without a DRG compared to BRD—at least BRD’s DoTs are not affected by piercing outside of the initial application, but MCH has nothing like that short of maybe the turret if it’s not affected by piercing (on that, I am not sure; but the turret doesn’t do the same amount of damage a BRD’s DoTs do, I believe).

    MCH needs a rework come 5.0 to make it more desirable to play. What said rework would entail, however, I can’t say. I’ve personally never liked the job; the press-all-your-buttons-during-Wildfire mechanic never appealed to me.

    Quote Originally Posted by Sunako View Post
    That only tell mch is either too weak or bard is too overpowered. Mch is not supposed to compete between other casters. If one ranged have permanent spot and other 3 casters and mch compete from one spot, something is really wrong.
    BRD would also suffer if they removed piercing, as it has even lower personal damage compared to MCH, and its rDPS gains wouldn’t be more than the raw damage of SMN or BLM. I don’t think that’s between MCH being underpowered and BRD being overpowered, though; that’s just BRD being more desirable in terms of aesthetic and gameplay—which is already how it is now. MCH started being phased out for a caster back in 4.1 when SMN was buffed to the moon, and you didn’t even have to bring a caster for UCoB like you did UwU.

    Something is already really wrong with MCH. This has been the case the entire expansion.
    (0)
    Last edited by HyoMinPark; 10-09-2018 at 05:23 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #19
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    BRD has been better than MCH in basically any department since the beginning of this expansion, so it's not really surprising. Also, troubadour is very useful in o12s (and dismantle is not).

    @HyoMinPark Even assuming they completely remove disembowel without making any adjustment to brd pdps, brd would more than likely still be meta because of refresh, since in a speedkill environment healers' combined dps is basically as high as a blm's. Refresh alone is worth at least 1k combined healers dps. Which is way claiming that BRD is dependant on DRG is not really correct. It actually is the other way around.
    (0)
    Last edited by Lastelli; 10-09-2018 at 06:16 AM.

  10. #20
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Simpler put - get rid of piercing / slashing / blunt.
    Probably be better if Bard and Mch just did flat damage rather then remove all those debuffs
    (0)

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