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  1. #1
    Player
    Join Date
    Dec 2017
    Location
    Ul'dah
    Posts
    496
    I'm still not high fiving SE yet.. cause I still believe it's just gear. I don't think mist dragon is anything speical at all. Once people get gear this dungeon like all the other ones wil be a joke and people will be bored again. Yes I'm jaded but for right now I see no reason not to be. This is why I'm waiting. I won't high five SE unless it still kills you and is just as hard once we're full 409 or whatever. Until then I'm withholding my judgement. With that being said, I've seen people die to some insane shit in this game. I seen a wipe on floor ONE in deep dungeon.. yes floor ONE! I seen a group wipe 3 times in the first dungeon. Yes. This happened. So I dunno. I get that alot of people think this game is piss poor easy, but I seen both sides and I think it's in a fine place. What we really should be asking is NOT for harder dungeons cause it isn't happening. We need to stop GEAR creep. THAT I believe is the issue. Stop that.. you stop baby mode.
    (0)
    Last edited by ko_; 10-07-2018 at 11:25 PM.

  2. #2
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,033
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ko_ View Post
    I'm still not high fiving SE yet.. cause I still believe it's just gear. I don't think mist dragon is anything speical at all. Once people get gear this dungeon like all the other ones wil be a joke and people will be bored again. Yes I'm jaded but for right now I see no reason not to be. This is why I'm waiting. I won't high five SE unless it still kills you and is just as hard once we're full 409 or whatever. Until then I'm withholding my judgement. With that being said, I've seen people die to some insane shit in this game. I seen a wipe on floor ONE in deep dungeon.. yes floor ONE! I seen a group wipe 3 times in the first dungeon. Yes. This happened. So I dunno. I get that alot of people think this game is piss poor easy, but I seen both sides and I think it's in a fine place. What we really should be asking is NOT for harder dungeons cause it isn't happening. We need to stop GEAR creep. THAT I believe is the issue. Stop that.. you stop baby mode.
    How about boss mechanics deal damage in % instead of flat out damage.

    So that you loose say 80% from a certain hit at lvl 70 but still loose 80% at lvl 80 for example. And a higher sync rate so you can't face roll it with higher Ilvl?
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #3
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Fhaerron View Post
    How about boss mechanics deal damage in % instead of flat out damage.

    So that you loose say 80% from a certain hit at lvl 70 but still loose 80% at lvl 80 for example. And a higher sync rate so you can't face roll it with higher Ilvl?
    Gear exists for a reason, including "Better" and higher item level gear. If they did that, why have item levels at all? why not just use one set of gear forever? People are SUPPOSED to out gear content eventually.
    (1)

  4. #4
    Player
    Join Date
    Dec 2017
    Location
    Ul'dah
    Posts
    496
    Quote Originally Posted by Sylvina View Post
    Gear exists for a reason, including "Better" and higher item level gear. If they did that, why have item levels at all? why not just use one set of gear forever? People are SUPPOSED to out gear content eventually.
    Yes this is true.. but the issue I think we have is we're getting into NEW content already overpowered. There's no reason a dungeon should give useless gear that's 40 points BELOW what we are currently wearing if you even casually play this game. We get spoiled with gear too fast. THAT is why this game is piss poor easy I believe. Or atleast it's a huge reason why. Why are we getting 355 gear when the normal player is like 360 atleast?
    (3)

  5. #5
    Player
    Lumadurin's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    66
    Character
    Chiseled Penguin
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ko_ View Post
    There's no reason a dungeon should give useless gear that's 40 points BELOW what we are currently wearing if you even casually play this game.
    I'm just gonna chime in and say this is usually done in consideration for new players who are currently leveling so that they can progress in ilvl slightly. Or people who have been unsubbed for extended periods of time.
    At 50/60, and eventually 70 in 5.0, players will likely be equiping some of this gear as they go along unless they have a friend who can sugar-daddy them with HQ crafted equipment. Because it's unlikely they'll have a backlog of 2k+ Poetics to get a full set of enhanced Ironworks/Shire/soon-to-be-Rakshasa gear. They also won't have access to anything better (short of buying HQ [X]4 or higher off the marketboard) until they reach the next expansion pack and start getting gear from vendors/the MSQ.
    Dungeon gear has never been for people who were BiS/tome-geared in the recent raid tier if I recall correctly.

    That aside, itemization and power progression in XIV is objectively bad, yes.
    (3)
    Last edited by Lumadurin; 10-10-2018 at 08:42 PM.

  6. #6
    Player
    Join Date
    Dec 2017
    Location
    Ul'dah
    Posts
    496
    Quote Originally Posted by Lumadurin View Post
    I'm just gonna chime in and say this is usually done in consideration for new players who are currently leveling so that they can progress in ilvl slightly. Or people who have been unsubbed for extended periods of time.
    At 50/60, and eventually 70 in 5.0, players will likely be equiping some of this gear as they go along unless they have a friend who can sugar-daddy them with HQ crafted equipment. Because it's unlikely they'll have a backlog of 2k+ Poetics to get a full set of enhanced Ironworks/Shire/soon-to-be-Rakshasa gear. They also won't have access to anything better (short of buying HQ [X]4 or higher off the marketboard) until they reach the next expansion pack and start getting gear from vendors/the MSQ.
    Dungeon gear has never been for people who were BiS/tome-geared in the recent raid tier if I recall correctly.

    That aside, itemization and power progression in XIV is objectively bad, yes.

    That's the problem right there. Stop catering to people who leave your game.. yes I said it. DON'T DO IT.. cause it literally gives us the worst power creep in the game. We'll barely get content with teeth if they keep doing this.
    (1)