I mean it isn't even that fast paced compared to some of the high end PVE content, unless you mean that enemy players die a lot faster than bosses. This is what he said:
To me, he is saying that pressing more buttons = more skill, because otherwise he would treat branching combos as an independent thing and not as a follow up to his prior sentences, which discuss the 1 button combos. I think he's wrong and that the two are distinctive things.Skills automatically comboing (aka press 1 button to combo) is not going to be implemented in PvE. The reason we did this in PvP while reducing the amount of total skills is that we want players to focus more on team strategy and tactics. In PvE we feel that the effective use of branching combos is one sign of player skill.
You're not spamming it in that way for a melee dps, because you have positionals and OGCDs to weave in, too, as well as other abilities, and you still have to make sure you're sequencing it correctly. Healers do in fact only have a few spells to press (usually 1 filler, 1 dot), but that's by design. If they're expected to DPS, I can agree, though, that they need more embellishment than a main attack and a dot. What I think would benefit both casters and healers are a few more OGCDs, but healers would still need a base rotation to be built up from where they are now.
1 button combos just tidies up your hotbars and you're still using the same amount of abilities, just with less button bloat. Some people may not like this, psychologically, but if there's two or even three expansions to go, SE will have to get clever about how they prune (e.g. using traits which modify them instead of adding more, 1 button combos), or simply not add any more abilities, which would be sad.
I use a macro to combine Deathflare, DW:T, Summon Bahamut and Enkindle Bahamut. Maybe a tad less efficient than separate buttons for each but I like it. That is certainly one area where they could consolidate more of the spells into one button, since which spell was cast previously/which state you're in modifies the spell. Same with Geirskogul -> Nastrond.
I hope if they add Megiddo Flame (hint hint SE <3) or Comet for BLM, they will e.g. modify Flare for it.