Quote Originally Posted by Jojoya View Post
No thanks. People need a chance to view their cutscenes if they want and to check to see if the item is a reasonable upgrade for them. There are also greedy people that will be happy to dash around opening up chests in side rooms while everyone else is in combat just to screw those people out of a chance at what's inside.

I'll stick with "too bad for you, learn how to wait patiently". If you want the loot that badly, it should be worth sticking around those couple of extra minutes.
30 seconds is long enough.
You can press need on items if people dash around and open chests while in combat, I do this all the time while tanking big groups and it doesn't interrupt my rotation at all (the GCD is 2,5 seconds, more then enough to press need on items and for multiple items you can press need in between you press your keybinds in your rotation).
Cutscenes are no excuse, MSQ roulette has no loot and SE can change so that scenes play when you exit the roulette.


Quote Originally Posted by Dualgunner View Post
I think it's more of a defense for people who dc. Had a fright where healer dced after our 11s clear and during the loot distribution it took him ~200 seconds to reconnect (300s countdown timer used as a stopwatch). If it was 30s or even 150s he'd have lost out on his twine for no reason beyond network lag.

I suppose it doesn't need to be 300s. But at that moment I'm glad it was.
This doesn't work for me, I have on many occasions had DC's when the final boss died, I log back in in less then 15 seconds and there is no loot window or anything, whenever I DC I loose my right to loot. This was a real issue for me in the past but now I use a VPN so I don't DC anymore.