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  1. #11
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    What's wrong with the Suzaku voice acting?
    (5)



    Baby, tell me, what's your motive?

  2. #12
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SenorPatty View Post
    I'm not exactly sure how you can make bosses more alive than they already are. Maybe you problem runs deeper than the bosses? Maybe it's something you already know intrinsically but you don't want to admit?
    A key problem I had with the original FFXIII was that bosses just showed up out of nowhere at the end of a section, with no relation to the story or the characters. There wasn't even a reason for the boss to be fighting the characters either, but you'd have to spend the next 30 minutes fighting the thing. FFXIV kind of has this problem to a lesser degree, where the boss shows up merely because the mechanics say there should be a boss there. That's one of the reasons if feels so lifeless, like taking out the garbage every week.
    (3)

  3. #13
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by ErryK View Post
    What's wrong with the Suzaku voice acting?
    Yeah I don't get that complaint, I loved her performance
    (2)

  4. #14
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Edax View Post
    A key problem I had with the original FFXIII was that bosses just showed up out of nowhere at the end of a section, with no relation to the story or the characters. There wasn't even a reason for the boss to be fighting the characters either, but you'd have to spend the next 30 minutes fighting the thing. FFXIV kind of has this problem to a lesser degree, where the boss shows up merely because the mechanics say there should be a boss there. That's one of the reasons if feels so lifeless, like taking out the garbage every week.
    Do you have some examples? Generally dungeon bosses feel like they belong in that environment at least to me. I'll grant that the timing of Susano and Lakshmi in the msq were pretty convenient 'wait we need to have trial fights here' but generally outside of Omega, which by design is just throwing in FF fanservice bosses without context, I don't really see this as an issue.
    (0)

  5. #15
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Still wonder why we didn't get voices for Exdeath and Kefka...(Look at Dissidia).
    (3)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  6. #16
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Edax View Post
    A key problem I had with the original FFXIII was that bosses just showed up out of nowhere at the end of a section, with no relation to the story or the characters. There wasn't even a reason for the boss to be fighting the characters either, but you'd have to spend the next 30 minutes fighting the thing. FFXIV kind of has this problem to a lesser degree, where the boss shows up merely because the mechanics say there should be a boss there. That's one of the reasons if feels so lifeless, like taking out the garbage every week.
    As far as I can recall, most bosses in the game dgns are there and eventually cause enough problems to the local neighboring populace to warrant a sort of "search and destroy" sort of quests. Sometimes, the bosses are not referred to directly as the source of problem and rather, it's everything else, so on that particular point of "appearing out of nowhere", I can more or less agree with you.

    But yeah, generally, lore and questing says "this place has an issue, it's being overrun by so and so, please take care of it" and typically, you find a much larger mutated version of the problem or something that fits the lore and aesthetics of the place.

    On the ff13 thing, that I completely agree with you 101%
    (0)

  7. #17
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ErryK View Post
    What's wrong with the Suzaku voice acting?
    It depends on what you expect from the Boss and how it comes off.

    To me personally, I HATE Suzaku's voice. Its warbly and super annoying as hell for me. Now, if that was the intention, that was part of how her character is, Well then, alrighty. Its spot on. However, I feel like the feel was supposed to be some regal 'high-class' female kind of feel bemoaning the loss of a loved one, but it just comes off as shrill and grating.

    As such, I dont care for it, and frankly grates my nerves listening to it in fights. Its actually part of the reason why I dont like the fight. I hate having to listen to her talk.

    But admittedly, that is just a personal preference of mine alone.
    (5)

  8. #18
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    I play on german, find her perfect. but over discord i heard her english lines and voice.... its awfull for me.
    (0)

  9. #19
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bright-Flower View Post
    Do you have some examples? Generally dungeon bosses feel like they belong in that environment at least to me. I'll grant that the timing of Susano and Lakshmi in the msq were pretty convenient 'wait we need to have trial fights here' but generally outside of Omega, which by design is just throwing in FF fanservice bosses without context, I don't really see this as an issue.
    Why is there 2 Coeurl O’Nine Tails guarding magiteck terminals in the Thousand Maws of Toto-Rak? Aren't they plants who need sunlight?
    Why is there a Great Yellow Pelican, Deep Jungle Coeurl in Brayflox's Longstop? Are they guarding the Dragon? If so, why does the Dragon just eat the Hellbender in the middle of the fight?
    In Dzemael Darkhold, an army of Voidsent have been sent into the realm, conveniently with 3 random bosses that just sit around far apart from each other waiting for adventures to attack them.
    In The Wanderer's Palace, there's a Goobbue and a Flan guarding it as bosses, despite it being a Nymian Palace taking over by Tonberry. Are Tonberry allied with the flan or something?
    Snowcloak is Ysayle's hideout, yet it's guarded by an Elemental, an Abominable Snowman and Fenrir. Like why? Did the heretics form an alliance with the Yeti or something? Do the wildlife of Coerthas support the heretic cause?
    That's just up to level 50, and I could go on.
    (10)
    Last edited by Edax; 10-02-2018 at 04:57 AM.

  10. #20
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by ErryK View Post
    What's wrong with the Suzaku voice acting?
    I'm not sure if its so much the voice acting or more the lines that are being acted, but it sounds way to whiney to me - my boyfriend made the good point of "Its good voice acting, those lines would always sound whiney", so I'm not 100% sure anymore if its really how its being its being said or what is being said...

    Stories like Suzakus are always kind of a pet peeve for me - dont get me wrong, I've got nothing against a lovestory in general, but if it becomes the only thing about the (often female) character in question it rubs me the wrong way. He died 1.000 years ago and shes still lovesick? C'mon girl, you gotta move on already, if you want people (or me) to take you serious.

    The voice actress is doing a good job with acting all whiney, its not her fault that I didnt like the premisse of her performance, which is based on something I consider a very cheap and bad story... I'd like to believe that the writers can actually do better than this.
    (2)

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