Blue Mage in all the titles it appeared had a mess of abilities, yes, but how many were actually useful?I think, given the stale 'everything feels the same' state of the game as it is, they would butcher blue mage so badly it wouldn't even be fun. Blue mage is suppose to learn the skills of the enemy that uses such against him...which would mean they would get FAR MORE abilities than the usual 30(ish) that every job has...which clearly isn't gonna happen. So out of the plethora of enemy abilities you could learn...you are only going to get a fraction of them...which limits the limitless possibilities of blue mage. They probably won't even be cool abilities either, like a Morbol's bad breath, or a cockatrices petrify...it will just be your standard run of the mill abilities that pretty much recycled from other abilities.
...but then again...I'm probably the only guy playing this game that actually doesn't want more jobs found in the next expansion.
Who really wants level based abilities?
...what...? Quite a lot, actually. I can name more than 30 quite quickly, if I didn't feel it was an utter waste of time.
Besides, what's the point of calling a person that can only learn a hard cap of 'x' abilities a blue mage anyway? It would be a gimp.
Outside of XI and even then, blue mage has always had a hard cap on abilities unless you want to share that knowledge of how let's say Quina can learn more than the 24 abilities available to them. Most of which would be useless in an MMO.
And those people you "know" who'd want level based abilities are awful as they'd be useless in most content.
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