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  1. #31
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Stanelis View Post
    Don't forget that only people who have been logged in during the last 15 days can post on official forums, so there should be a positive bias toward the game on the forums. Yet that wasn't the case for diadem/eureka/pagos. That by itself should tell you a lot of things.
    Even when I was utterly bored of the game, I logged in just to retain the ability to post here. And people post much more frequently to complain than to praise, so there's no positive bias.
    Quote Originally Posted by Stanelis View Post
    Sure but we ve been asking that since 2013 and SE never provided these sort of dungeons.
    They still provided a new instance with a big open map where you could make and leave parties on the fly, where people actually talked to each other and be helpful and where you had to learn how to navigate without being spotted by ennemies. And they had the brilliant idea of not negating all of those by restricting mount usage. For that alone, I think Eureka is more interesting than everything from the game since ARR, even if it's certainly not perfect.
    Quote Originally Posted by Stanelis View Post
    There are no rules stating that playing MMORPG should feel like a chore.
    If capping your tomestones is a chore, you're too far away from any real commitment to complain about how Eureka doesn't reward you enough. Seriously, apart from literally giving you the second best gear, you can't be more casual friendly than the expert roulette. And you're clearly wasting your money by paying each month to play so little...
    (2)
    Last edited by Reynhart; 09-22-2018 at 07:21 AM.

  2. #32
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Reynhart View Post
    Seriously, if you don't even have time to cap your tomestone each week by simply doing one roulette each day...why do you even play and MMO ?

    We're talking about overworld. "post-game" content has nothing to do with it. If the Lochs are open at level 60 with lvl 70 monsters, some people will explore it at that level while others will do it at 70. So, challenging overworld unless you powerlevel before it, exactly like past FF. So, basically, stop making reaching the level cap mandatory for the MSQ.

    If they're skilled enough, they won't have to be 70. If they're not, then it's easy to do some level up.
    1. Your trying to hearken back to the days of really long grinds those days are gone.

    2. Yes the overworld people have to travel in order to do the msq having people who are below the level of the monsters and stuff there is dumb and makes it harder unnecessarily to do the quest in the area.

    3. Seems you don't know anything about the game you play there is no skill involved if you are lower level than a monster you have a miss rate this gets higher the lower you are not to mention they will hit you harder. Players won't be able to kill the things in their way. All these pointless changes so you can have some "challenge" with all your 4.4 gear as you fly over the area.
    (2)
    Last edited by thegreatonemal; 09-22-2018 at 07:29 AM.

  3. #33
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by van_arn View Post
    Then you don't progress at nearly the same rate as someone that presents value to the community by actually being present.

    A fair trade.
    Then please go play games that were made in the 90s and very early 2000's modern games aren't for you then.
    (1)

  4. #34
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by thegreatonemal View Post
    1. Your trying to hearken back to the days of really long grinds those days are gone.
    And in its place, we have meaningless rewards because they're irrelevant 3 months after. It's not because something is new that it's better.
    Quote Originally Posted by thegreatonemal View Post
    2. Yes the overworld people have to travel in order to do the msq having people who are below the level of the monsters and stuff there is dumb and makes it harder unnecessarily to do the quest in the area.
    Yeah, so those people will level up if they want it to be easier.
    Quote Originally Posted by thegreatonemal View Post
    3. Seems you don't know anything about the game you play there is no skill involved if you are lower level than a monster you have a miss rate this gets higher the lower you are not to mention they will hit you harder.
    You see countless people failing with higher level and higher gear because they didn't have the skill to do a proper rotation.
    Quote Originally Posted by thegreatonemal View Post
    All these pointless changes so you can have some "challenge" with all your 4.4 gear as you fly over the area.
    You obtain flying after you've explored everyting mandatory in a zone so it seems you forgot how the MSQ works.
    Quote Originally Posted by thegreatonemal View Post
    Then please go play games that were made in the 90s and very early 2000's modern games aren't for you then.
    Then go play 90% of FFXIV content, and just stay away from Eureka.
    (2)
    Last edited by Reynhart; 09-22-2018 at 07:57 AM.

  5. #35
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Reynhart View Post
    And in its place, we have meaningless rewards because they're irrelevant 3 months after. It's not because something is new that it's better.

    Yeah, so those people will level up if they want it to be easier.

    You see countless people failing with higher level and higher gear because they didn't have the skill to do a proper rotation.

    You obtain flying after you've explored everyting mandatory in a zone so it seems you forgot how the MSQ works.

    Then go play 90% of FFXIV content, and just stay away from Eureka.
    1. This is a game everything is meaningless then. it has as much meaning as you want to point into it

    2.They have to level up to play the game what your asking for is a longer grind to that because reasons

    3. In ex trails and savage fights sure but that's all end game stuff anyone who plays an mmo needs to look at a guide cuz the game doesn't really teach any of that stuff. and your not very skilled yourself so maybe don't go down this route

    4. Wes and while all those players who can't fly have to deal with really powerful monsters they have no way of dealing with just to finish the msq. whens the last time you had to grind in a FF game to beat the msq I will answer that never so why are you wanting to force people to grind in this one. you'll be flying over it all to a gathering point.

    5. Maybe you should think about what you want and more importantly what it would take design wise to give the intended effect. The rose tinted glasses seem to be stuck to your face do you need help removing them? meanwhile i'll be grinding out my relic and hoping the dev team no longer listens to those asking for old world mmo mechanics to be introduced. considering all the overwhelming hate towards it i think they will learn or at the very least realize that most gamers have no idea what they want or how to make it work.
    (3)
    Last edited by thegreatonemal; 09-22-2018 at 09:31 AM.

  6. #36
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by thegreatonemal View Post
    meanwhile i'll be grinding out my relic and hoping the dev team no longer listens to those asking for old world mmo mechanics to be introduced.
    Please do. Give them more participation numbers to Eureka so that they'll continue doing stuff like this.
    (1)

  7. #37
    Player
    Niraye's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    124
    Character
    Niraye Shiron
    World
    Jenova
    Main Class
    Miner Lv 80
    Quote Originally Posted by Reynhart View Post
    Please do. Give them more participation numbers to Eureka so that they'll continue doing stuff like this.
    a lot of player base has stated a hate for eurkea, no one asked for didem 2.0. High end raiders dont even like it. if you want a grind fest go play XI or even BDO honestly its nothing more then childish to see someone stating that just because they wish for it it should be that way. Quite frankly there are less people even doing relics now there was back in heavensward. that is a big problem as its supposed to be the "casual" way to get a strong wepon. If SE has learned anything Eureka will be discontinued next expansion and then we will get a didem 3.0 no one again asked for. People do not like fate farming, which is what eureka is.
    (1)

  8. #38
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Niraye View Post
    a lot of player base has stated a hate for eurkea
    No. Two very vocal minorities have stated their hate or their love. The vast majority don't say anything.
    Quote Originally Posted by Niraye View Post
    High end raiders dont even like it.
    Since when high-end raiders are the target for the relic weapon ?
    Quote Originally Posted by Niraye View Post
    if you want a grind fest go play XI or even BDO honestly its nothing more then childish to see someone stating that just because they wish for it it should be that way.
    No, what is childish is claiming than 100% of the content should cater to you view when you already have 90% of it.
    Quote Originally Posted by Niraye View Post
    Quite frankly there are less people even doing relics now there was back in heavensward.
    Do you actually have numbers to backup your claim ?
    Quote Originally Posted by Niraye View Post
    that is a big problem as its supposed to be the "casual" way to get a strong weapon.
    No, it has been stated that Eureka is not a content design so that everyone can do it. The casual way to get a strong weapon is farming tomestones.
    (1)
    Last edited by Reynhart; 09-22-2018 at 06:48 PM.

  9. #39
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Reynhart View Post
    No, it has been stated that Eureka is not a content design so that everyone can do it. The casual way to get a strong weapon is farming tomestones.
    Relic was stated as casual friendly farming for a strong shiny legendary weapon that will never be the best (before the end, the last step is often one of the mot powerfull weapon available) but still enough to clear any of the end-game fight, its not something people just pull out of their hat. God, we don't even get a single challenging thing to do anymore after the first step requiring to kill hydra and Chimera (who weren't that hard) and some primal in brutal difficulty, which is now the weakest difficulty of a primal fight even in the MSQ.

    Relic is tied to Eureka and by this I mean its the only reason its not a dead zone yet, Eureka isn't hard AT ALL, its at his very core the most casual way of playing. You just kill meat-bag to pop a larger meat-bag with easy mechanics. People don't hate it because its hard (cause its not) but because they find it boring as hell, gameplay wise and story wise its boring for many people.

    Fate farming was a thing back in 2.0, best way to level your sub job yay much fun wasting your day in coethas runing fate to fate and rolling your head on your computeur for hours. Then they upgrade dungeon XP and fates died out because they're not enjoyable more than 5 times, then they tied relic progression part to fates for them to be used a bit again (atma farming, peoples hate it too like a lot).

    Eureka is casual, but unenjoyable and thats what people hate the most about it. If you think Eureka is so hardcore of a content you have very low standard.

    "why you go if you hate it, you just validate the whole thing" Sure, but I put my love of creating a legendary weapon I worked for step by step (not like those weapon I just find in a chest or I just buy) before a useless embargo because those Eureka trash-land are already done and worked on months ago. But I sure will keep saying how and why I hated it, like I hated farming Atma and I'll won't stop myself from saying I hate fate-farming for hours the next time they'll make us do it.
    (2)
    Last edited by Nariel; 09-22-2018 at 11:08 PM.

  10. #40
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Reynhart View Post

    If capping your tomestones is a chore, you're too far away from any real commitment to complain about how Eureka doesn't reward you enough. Seriously, apart from literally giving you the second best gear, you can't be more casual friendly than the expert roulette. And you're clearly wasting your money by paying each month to play so little...
    I don't commit to poorly designed content and feel no need to grind for something that will be obsolete in a few month or already is. As for your other points, we do not have the same definition of "big open map" (eureka and pagos are neither big maps nor open ones) where "people talk with each other" and I assure you there is a positivity bias on the forums. The fact that people have been complaining non stop for the last few month or not bother posting is an indication about the state of the game.

    For the record, FFXIV must be the most boring game out of all the MMORPG released when it comes to gearing up. Gearing up doesn't have any impact on gameplay, you barely feel the power increase because in most content the Ilvl is synced and most gear is obsolete a few month later.
    (1)
    Last edited by Stanelis; 09-22-2018 at 11:18 PM.

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