Quote Originally Posted by Stanelis View Post
Your reasoning is flawed because by making your statement you assume that eureka failed because it was an innovation. No, Eureka failed because it was a poorly designed piece of content, just as Diadem used to be.
It was exactly what the community was asking for: a true callback to ff11 and old style mmos. The community failed to realize that long boring mechanics like those found in this content is what made your nostalgia and sense of community possible. All that happened is that the community realized that those mechanics are stupid if you its within optional content.

The community if they would bother to learn how their hobby has been built over the last 10-20 years would have realized thse mechanics died for a reason would have taken off those rose tinted glasses and asked for something else.