Quote Originally Posted by RiyahArp View Post
Not really that accessible, anything above 32 is a pain to use. the double tap extended bar is really easy to mess up (double tap l2 or r2) and using r+a face button is easier than r alone to switch between sets.
We'll have to agree to disagree on much of this. Honestly, it's very simple for me to be able to access the 48 buttons I choose to access, and needing only to tap R1 to get to my second bar rather than "R1+Up" is less processing on my end. I have my controller set up to very specifically only access Set 1 and Set 5 with the R1 button; Set 1 being my single target bar and Set 5 being my AoE bar. An entire bar dedicated to AoE, you ask? A lot of it is redundant skills on my Set 5 to minimize risk of fatfingering and ending up unable to attack, but it also puts my AoE skills in an easily accessed place where they're not in anything else's way.
Sprint is tagged to L3. Focus Target is tagged to R3. Personally I don't use the WXHB because I don't need it with all the button space I already have.
But the base 16 is the only viable stuff for combos and very often used OGCDS, with the second 16 for less common stuff. Anything longer feels like just long enough of a delay to mess up moves. Like I used to use r+O to switch to DPS spells as a whm in HW, then r+ triangle to go back to heals, but it was a big pain.
This is why I say that tapping R1 is better. Less processing means less time it takes to get to the bar I want to access the abilities I want. It comes down to practice, like Darrcy said, because a lot of people intentionally map their controller buttons to use as few vital abilities on the dpad as possible, because in order to push a button on the d-pad, one has to take their finger off of the left analog stick, and movement is more important than camera control in a lot of cases.
Like a lot of moves the second or less it takes to switch matters. I can't use cover effectively as pld because there's a delay between selecting target, second 16, activating. Something like Dragon eye is ok because it's not context sensitive as much, i dont need to react with it.
Well, considering you use Cover proactively instead of reactively, some delay is okay. And there's always going to be delay no matter what you do. What you're suggesting--having Cover on say, Set 5 while your main abilities are on Set 1--is not what I would suggest. My suggestion would be to map it to L2+R2 somewhere abouts, because it takes roughly the same reaction time* to do that as it does to hit them with it from Set 1.

*with practice, of course.