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  1. #1
    Player
    MomomiMomi's Avatar
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    Momomi Momi
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    Behemoth
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    Alchemist Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Yes, because SE is going to implement a system less than half the jobs will benefit from when they already a system that does precisely the same thing. If they do implement skill consolidation, it will be carried over from PvP, and it's going to impact every job and be added to every job. You need only look at job gauges to realize that. Case in point, WHM's gauge is utterly useless. They still made one. Therefore, concerns regarding Bard songs is perfectly justified because it will be apart of the whole consolidation thing if they go down that route.

    Being willfully obtuse about it won't change that.
    I don't see them doing that. PvP abilities are extremely different from PvE abilities. I know that you're aware of that, so I'm not sure why you think they would even do it. PvP is reduced down to less than 10 abilities for every job. Bard doesn't even have 3 songs in PvP. BLM has more mobility in PvP.

    None of the jobs play anything like they do in PvE in PvP. They were purposely completely redesigned. Consolidating combos is nothing close to that.
    (0)

  2. #2
    Player
    Bourne_Endeavor's Avatar
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    Cassandra Solidor
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    Cactuar
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    Dragoon Lv 90
    Quote Originally Posted by MomomiMomi View Post
    I don't see them doing that. PvP abilities are extremely different from PvE abilities. I know that you're aware of that, so I'm not sure why you think they would even do it. PvP is reduced down to less than 10 abilities for every job. Bard doesn't even have 3 songs in PvP. BLM has more mobility in PvP.

    None of the jobs play anything like they do in PvE in PvP. They were purposely completely redesigned. Consolidating combos is nothing close to that.
    We aren't talking about the skills though, just the system itself. The whole purpose behind skill consolidation would be allowing more hotbar space. They aren't just going to consolidate combos, especially seeing most of those jobs don't even need it. Monk, Dragoon, Samurai, Dark Knight and Warrior all have plenty of space already. What you're purposing would literally only benefit Ninja and Paladin, albeit barely. It's simply a waste of time and resources at that point.

    Regardless, like I said, SE doesn't do things for a portion of the jobs. They go all in. Which means this hypothetical system will impact every job in order to space hotbar space since that would be the whole point. It'd be kinda silly Dragoon suddenly has six extra spots but Summoner doesn't.
    (3)

  3. #3
    Player
    MomomiMomi's Avatar
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    Momomi Momi
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    Behemoth
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    Alchemist Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    We aren't talking about the skills though, just the system itself. The whole purpose behind skill consolidation would be allowing more hotbar space. They aren't just going to consolidate combos, especially seeing most of those jobs don't even need it. Monk, Dragoon, Samurai, Dark Knight and Warrior all have plenty of space already. What you're purposing would literally only benefit Ninja and Paladin, albeit barely. It's simply a waste of time and resources at that point.

    Regardless, like I said, SE doesn't do things for a portion of the jobs. They go all in. Which means this hypothetical system will impact every job in order to space hotbar space since that would be the whole point. It'd be kinda silly Dragoon suddenly has six extra spots but Summoner doesn't.
    But they can't directly move them from PvP to PvE. They would have to be redesigned. Like I said, BRD doesn't even have 3 songs. SAM combos are 2 hits, not 3. They can't just bring the PvP combos over.

    Quote Originally Posted by Sigma-Astra View Post
    No, it doesn't. It gives you the illusion that it does because you don't have bosses or adds vomiting orange circles all over leylines or firing things at you from a distance like Guardian. Again, you're not expected or in a situation where you need to be standing still and that your damage will suffer if you don't in PvP. There is nothing stressful about PvP that warrants you to use your full toolkit unlike PvE.
    Don't play PvP, do you? BLM was given instant casts that it didn't have before, specifically for PvP. All jobs were redesigned specifically for the purpose of playing better in PvP.
    (1)
    Last edited by MomomiMomi; 09-13-2018 at 06:35 AM.

  4. #4
    Player
    Sigma-Astra's Avatar
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    Soma Kagami
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    Sargatanas
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    Black Mage Lv 90
    Quote Originally Posted by MomomiMomi View Post
    Don't play PvP, do you? BLM was given instant casts that it didn't have before, specifically for PvP. All jobs were all redesigned specifically for the purpose of playing better in PvP.
    I did and I hate the way they implemented it for spells because it's convoluted as all sin. We also have instant casts in PvE! It's called Triplecast and Swiftcast! And we've had Swiftcast since ARR and before the PvP overhaul!

    Stop comparing stuff to PvP.
    (3)

  5. #5
    Player
    MomomiMomi's Avatar
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    Momomi Momi
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    Quote Originally Posted by Sigma-Astra View Post
    I did and I hate the way they implemented it for spells because it's convoluted as all sin. We also have instant casts in PvE! It's called Triplecast and Swiftcast! And we've had Swiftcast since ARR and before the PvP overhaul!

    Stop comparing stuff to PvP.
    Don't compare stuff to PvP when I'm quoting and replying to someone who is talking about PvP? That's silly.
    (0)

  6. #6
    Player
    Sigma-Astra's Avatar
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    Soma Kagami
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    Sargatanas
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    Black Mage Lv 90
    Quote Originally Posted by MomomiMomi View Post
    Don't compare stuff to PvP when I'm quoting and replying to someone who is talking about PvP? That's silly.
    To be frank, Bourne really wasn't talking about the abilities of PvP but the system itself and how it fundamentally works against certain jobs. You're nitpicking about the abilities personally.
    (3)

  7. #7
    Player
    MomomiMomi's Avatar
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    Momomi Momi
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    Alchemist Lv 90
    Quote Originally Posted by Sigma-Astra View Post
    To be frank, Bourne really wasn't talking about the abilities of PvP but the system itself and how it fundamentally works against certain jobs. You're nitpicking about the abilities personally.
    And as I said, they can't bring the system over because it would have to be redesigned, because they were already redesigned specifically for PvP. They would have to be redesigned for PvE again.

    The combos would have to be made anew. They can't just give us PvP combos and call it a day. They aren't made for PvE.
    (0)

  8. #8
    Player
    Bourne_Endeavor's Avatar
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    Cassandra Solidor
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    Cactuar
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    Dragoon Lv 90
    Quote Originally Posted by MomomiMomi View Post
    But they can't directly move them from PvP to PvE. They would have to be redesigned. Like I said, BRD doesn't even have 3 songs. SAM combos are 2 hits, not 3. They can't just bring the PvP combos over.
    But that's my point. It's more cost efficient and easier to redesign an existing system that already functions exactly how this hypothetical one would than implement something entirely new. Samurai may have two hit combos in PvP but Dragoon has four. Therefore, it's hardly a difficult feat to make that work with Samurai. They've already done it on other jobs.

    I guarantee, if this go down this route, we'll either be given a choice on what abilities we want to consolidate onto a single button or they'll make the decision for us. And it be for every job because they'll be doing it to space hotbar space otherwise it's utterly pointless.
    (2)
    Last edited by Bourne_Endeavor; 09-13-2018 at 07:34 AM.

  9. #9
    Player
    MomomiMomi's Avatar
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    Momomi Momi
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    Quote Originally Posted by Bourne_Endeavor View Post
    But that's my point. It's more cost efficient and easier to redesign an existing system that already functions exactly how this hypothetical one would than implement something entirely new. Samurai may have two hit combos in PvP but Dragoon has four. Therefore, it's hardly a difficult feat to make that work with Samurai. They've already done it on other jobs.

    I guarantee, if this go down this route, we'll either be given a choice on what abilities we want to consolidate onto a single button or they'll make the decision for us. And it be for every job because they'll be doing it to space hotbar space otherwise it's utterly pointless.
    I don't see the problem if we're given the choice of what abilities we want to consolidate. And if they make the decision for us, it won't directly be the exact combos from PvP. They will be redesigned. And if "optional," which most people who would like to see this would want, is to mean they don't add PvP's "You can't add this action to a hotbar," then you can still do everything you do now. Except you could also now add in the whole combo to your hotbar. So I'm not seeing the issue.
    (0)

  10. #10
    Player
    Sigma-Astra's Avatar
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    Soma Kagami
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    Sargatanas
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    Black Mage Lv 90
    Quote Originally Posted by MomomiMomi View Post
    BLM has more mobility in PvP.
    No, it doesn't. It gives you the illusion that it does because you don't have bosses or adds vomiting orange circles all over leylines or firing things at you from a distance like Guardian. Again, you're not expected or in a situation where you need to be standing still and that your damage will suffer if you don't in PvP. There is nothing stressful about PvP that warrants you to use your full toolkit unlike PvE.

    If they decide to try and consolidate combos, they will more than likely just take notes from the PvP system first, and you're just willfully being hopeful and optimistic that they won't when we all know better than that by now.

    There is no reason whatsoever to consolidate buttons on BLM. There is no button bloat on that job. Literally, everything I ever need is RIGHT THERE ON MY FIRST BAR.

    With minor abilities on the second and I still have plenty of room.
    (2)
    Last edited by Sigma-Astra; 09-13-2018 at 06:19 AM.