Hmm, let's ask how the Machinists and Bards feel about not having a Dragoon around seeing 5% is precisely what they lose without Disembowel. Seeing how it's been a frequent request the devs remove piercing entirely even from the JP side, I'd say a lot of people care. Saying "well don't parse" is basically saying "remain blissfully ignorant." It's a non-argument.
I mean, if you're going to say it doesn't matter. Why bother getting the higher ilvl to begin with?
Last edited by Bourne_Endeavor; 09-11-2018 at 06:34 AM.
It doesn’t change that the difference is still there. In a raid setting, which we were talking about a raid setting, you will be hard pressed to not find at least 1 individual parsing. Usually there are more than just one, and a lot of raiders do care about things like damage. There’s a reason people that enjoy optimization follow BiS and practice optimal rotations and align their damage buffs for bursts. As for the “losing less than 5% of your personal DPS”... well BRD/MCH loses 5% simply by not having a DRG, and we all know how much they dislike that. People care: about damage, about substats, about whether or not they’re being gimped; just because you may not doesn’t change that.
People are more than welcome to gimp themselves if they so please. I don’t understand it, but I don’t control them. However, they will be suboptimal and there is no other way to argue that. Just like advocating for STR on a RDM is wrong and suboptimal, advocating a pure Skill Speed build on a job like MCH is also wrong and suboptimal. People can do whatever, but don’t advocate that what you’re (general) doing is revolutionary.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
Funny how you should say that. I do runs with my GF and the last expert we did she was left confused. The bard appeared doing good rotations (rare) but the expert was flowing slower then it should of been with someone playing like that. She checked the gear and that is exactly what the issue was, a bit lower ilevel then you typically see now a days in expert + wrong melds. So you are wrong on that front, people can notice without parsers.
So try again? Also take a look what bourne and hyo are saying. If you are going to meld at all why not do it correctly in the scope of best? Not doing so is simply doing this:
![]()
I assume you've never wiped to a low % enrage? Or, inversely, killed something as it's enrage was casting?
5% can literally be the difference between a clear and a wipe.
It's not revolutionary it's just showing ignorance to facts and disrespect to any party they join.
Stuffing your fingers in your ears and running around melding what is clearly suboptimal especially if you intend to run content with an enrage is inconsiderate at best and malicious at worst.
Last edited by MoroMurasaki; 09-11-2018 at 06:44 AM.
Sure, it happens sometimes in Savage...so now, we're talking about occasionnal occurences in content that an extreme minority of people are actually interested in...
Sure, let's deny the option for the whole playerbase because of that...fun be damned !
Why not removing ex primals then ? After all, their reward are always lower than savage, thus, not BiS, and thus totally gimping your character, right ?
Having a lower ilvl means having lower main stats. And whatever meld you use will never make up for it, especially if your weapon is low. Again, with the proper ilvl, she wouldn't have noticed.
Oh, by the way...according to this calculation, my 5% example was if I took my lvl 70 DRG in full Anemos set, and meld every left slot to Det VI going from 1200 to 2400 (Which is impossible). So, we're really far from the "tank pentameld acc or gtfo". So, in your picture, you're kicking the rightmost fork cause one of its teeth is one millimeter shorter...
Last edited by Reynhart; 09-11-2018 at 07:29 AM.
More strawmans.
The primal weapons exist to give alternatives to Tomestone and Savage weapons, or to act as progression weapons until you get the one you’re after—Suzaku’s weapons will likely be i385, putting them above the i380 weapons simply due to weapon damage alone, and will serve as good progression weapons for raiders that aren’t aiming to clear the tier within a month until they can get something better (an Augmented Tomestone weapon, for example) or their Savage weapon.
They will also serve as good interim weapons for people who can’t/don’t want to buy a crafted weapon from the market board (or who can’t craft one themselves) until 7 weeks pass and they get the Alphascape Crystalliods and 1,000 Genesis tomestones for the i390 Tomestone weapon.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
As a heads up getting sarcastic and condescending when you are also demonstrating a truly hopeless lack of understanding and information only serves to make you look really, really ignorant.
As far as I'm concerned many people have much larger hurdles to overcome to put out respectable dps in any content (Savage or otherwise) than poor gearing or materia choices. If you aren't performing something akin to the correct rotation or prioritization for your class that should be your primary concern, though extreme examples like a 3k sks build on a MCH (where you are actually hurting your damage instead of just not helping it) may deserve special consideration.
If you think only Savage has enrages you are very, very wrong on that front as well. We see enrage mechanics as early as Ifrit's nail and throughout content as we progress through the game. There are dps checks to save specific party members (Gaols on Titan and Susano, healer chains in Gilgamesh and Baelsar's Wall) and ones that require group dps to be high enough to avoid ultimate attacks which have only become more and more common throughout Stormblood like most 24man add phases and even dungeon boss mechanics like the end of Ala Mhigo. The end result is the same - do the required damage in the predetermined amount of time (so Damage Per Second) or you die.
You are making all of those things harder on yourself (and your parties) by deliberately going against the best choices for your class. This is bad. It should not be seen as equal to striving for BiS. It isn't.
As for EX primals you show your ignorance again - EX primals released on raid patches like Byakko and Suzaku will have weapons that are generally BiS to enter the new raid tier with and in many cases will remain BiS as a group progresses for quite some time. Even if a static clears turn 2 during week 1 and every week thereafter it will still be 7 weeks for everyone to receive the new tomestone weapon key (for 4.2 was Prototype Tomestone) or save up the requisite turn 4 normal raid drop item (so Sigmascape Crystalloid) to get the new tome weapon. Depending on substats that new weapon may not even be an upgrade on the EX primal drop.
Is there anything else you want to be wrong about?
If you're going to be angry about something then at least try to get your info right on how a thing does or doesn't work, rather than trying to insult people who contradict what you have to say. This game does, indeed, have its flaws that need to be fixed or improved upon--many of which likely won't ever--but that's not an excuse to make yourself look like both an idiot and a jerk. Plain and simple.
|
![]() |
![]() |
![]() |
|