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  1. #51
    Player
    Kaiche's Avatar
    Join Date
    Aug 2013
    Location
    The Fold
    Posts
    199
    Character
    Reeka Teeks
    World
    Phoenix
    Main Class
    Black Mage Lv 82
    Quote Originally Posted by Stormfur View Post
    ...
    Because different content is different content, pvp isnt pve storm, pvp games have seasons because its ways of keeping things fresh whilst seeing who is the best in each season / current time. Now IMO it would be cool if they did add something for FL but as of right now its just a "whoevers got the most time spent in there and win / losses ratio" gets put up first, perhaps if they changed how the ranking works like say first 30 matches u play count towards a score based on wins and kills that would be an ideal way to measure that. Top potd/hoh scores would be cool to but I feel u get rewarded enough by completion as is. Top free companies is a pointless statistic anyway rewarding that is irrelevant because thats not a competition.

    It's match making is underwhelming thats for sure, this has been a problem since the start, as well as a natural unbalance when u have alts in play making the real ranking of a team technically higher.

    They have good reason to keep these rewards exclusive as ive said many times before its the incentive or trophy you achieve for competing, it makes absolutely zero sense just because you or someone else happens to want it and now make said items easily obtainable because reasons. You dont win a trophy in real life for it to be handed out to every guy who happens to say "hey they havent given this trophy for a long time, I want it!" These Items are valuable for a reason and are one of the few items in general in the game that has massive value, why hand it out for trivial things like top fl wins.

    The way they need to attract players is a more fun mode in general and more incentive for just participating, more options for wolf collars THAT ARE NOT TOP 100 REWARDS... Feedback is key but the devs / pvp team doesnt seem to care for it as most of the things that happen make you stand and think "huh? why?" there is a disconnect between the pvpers and the devs. Until feedback and suggestions are taken seriously and implemented feast will stay in the unpredictable mess that it currently Is, Gms need more power regarding pvp reports, cheaters and boosters but where is that for example? they take chat log spam more seriously then a speedhacker, you know how much of a joke that is? Doesn't set a good standard at all.

    Realistically rank decay wont change much at all, It's not like those who are below will suddenly rise up from this nor will people who are high suddenly drop from top 100 its a wasted and unnecessary action. It wont be done anyway, not with the "highest score" in affect.

    Real talk: Majority are just too lazy to bother and instead refer to begging with unrealistic ideas and suggestions which take no account of pvp reward structure, value and design in gaming.
    (5)
    Last edited by Kaiche; 09-07-2018 at 05:20 AM.

  2. #52
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    The feast rewards aren't working to bring players into it, simple as that. You've had nine seasons, and what, 4 1/2 exclusive rewards, as well as a whole bunch of light party stuff, and it's not working. No one cares that the top ten gets stuff, apart from the mount, which annoyed mount collectors. You never see them, because there's no guarantee anyone on your data center might have one. If the idea was to get people excited about feast, they've failed.

    if you want to argue that people doing feast should be rewarded, ok, but people are going to start to wonder why something which probably has as much players as Lord of Verminion gets all this attention. You want to keep exclusive stuff, ok, but you can't just rely on that to get people in the mode. No one is bothering.
    (4)

  3. #53
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,798
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by Kaiche View Post
    Because different content is different content, pvp isnt pve storm, pvp games have seasons because its ways of keeping things fresh whilst seeing who is the best in each season / current time.
    Oh, no I totally get why they have seasons...but this game wasn't built to be a PVP game, is what I'm saying. It may not have the same rewards structure as PVE but it absolutely carries over the exact kind of format in terms of the skills we have available and the sluggish server response-times. The engine and infrastructure of the game are just not meant to be able to perform on a level that's needed for a truly competitive PVP arena-style game.

    Quote Originally Posted by Kaiche View Post
    They have good reason to keep these rewards exclusive as ive said many times before its the incentive or trophy you achieve for competing, it makes absolutely zero sense just because you or someone else happens to want it and now make said items easily obtainable because reasons. You dont win a trophy in real life for it to be handed out to every guy who happens to say "hey they havent given this trophy for a long time, I want it!" These Items are valuable for a reason and are one of the few items in general in the game that has massive value, why hand it out for trivial things like top fl wins.
    I don't think they should make the same rewards attainable for top Frontline wins (or anything else outside of Feast), but if you're going to have leaderboards with rankings like that, why not throw them a bone too -- and not just a reskinned Allagan orb.
    (0)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

  4. #54
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,798
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by Kaiche View Post
    The way they need to attract players is a more fun mode in general and more incentive for just participating, more options for wolf collars THAT ARE NOT TOP 100 REWARDS... Feedback is key but the devs / pvp team doesnt seem to care for it as most of the things that happen make you stand and think "huh? why?" there is a disconnect between the pvpers and the devs.
    The thing is, the desire and the skill may be there, but the time might not. I was queued up for 4v4 feast yesterday as the second-most desired role (tank and/or melee). You know how long I waited to get a match? 9 HOURS. And I'm not starting from unranked either. I'm close to Gold. And this was during prime time on my server. Hardly anyone is participating in Feast because it does require such an outlay of time to the exclusion of everything else in the game.

    What I think they should have done is kept trophies available for the top 1, top 10 and top 100, as well as titles. In addition, you get collars - the number of which depends on your tier, as it is now. But allow those who placed in the top 100 to get their reward first. So they could exchange 10 collars for a new thing, but everyone who didn't reach that amount has to wait and try again until they earn enough. This would serve two functions: 1) it gives the top 100 their exclusivity for a time and 2) diminishes the effect of boosting/alts/win-trading because it won't matter nearly as much, since eventually other players will have the same thing.

    Of course you might think "but they didn't play nearly as well as I did, so they don't deserve it" -- but remember that having fresh new rewards will always keep the top players involved. They'll always get theirs first, so they'll always have "bragging rights" to show that they earned it during that season.
    (2)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

  5. #55
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,798
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by Kaiche View Post
    Until feedback and suggestions are taken seriously and implemented feast will stay in the unpredictable mess that it currently Is, Gms need more power regarding pvp reports, cheaters and boosters but where is that for example? they take chat log spam more seriously then a speedhacker, you know how much of a joke that is? Doesn't set a good standard at all.
    I agree with you 100% on this. Things like this (among others) are why Feast has the reputation that it has. And yet in interviews, YoshiP has said something like "Well, people get heated and file reports, and we investigate them, but they let their emotions get in the way..." And that makes players feel like the devs aren't taking their concerns seriously. I think the GM's hands are tied with regard to the actions they can take. I know that one notorious match-thrower has been reported dozens of times, yet no action has been taken.

    Quote Originally Posted by Kaiche View Post
    Realistically rank decay wont change much at all, It's not like those who are below will suddenly rise up from this nor will people who are high suddenly drop from top 100 its a wasted and unnecessary action. It wont be done anyway, not with the "highest score" in affect.
    I'm glad they did that highest-score-in-effect change, but there's nothing stopping from no-lifeing it to the top and then purposefully losing all other matches so that they act like "gatekeepers" for themselves and their alts/friends/customers. It's sad, but the possibility is most definitely there.

    Quote Originally Posted by Kaiche View Post
    [B]Real talk: Majority are just too lazy to bother and instead refer to begging with unrealistic ideas and suggestions which take no account of pvp reward structure, value and design in gaming
    I can't speak for everyone else, but I for one would like to earn the rewards in a way that is balanced, fair and truly embodies the spirit of competition. Not this mess that we have now.

    (I had to break this post up into 3 parts to get it to show correctly).
    (1)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

  6. #56
    Player
    Kooper16's Avatar
    Join Date
    Feb 2014
    Posts
    28
    Character
    Citrona Ceres
    World
    Cerberus
    Main Class
    Fisher Lv 100
    So it seems the majority of the playerbase wants feast rewards back even within the pvp-community. If I'd do the same post in the general discussion forum, there would be even more people agreeing with that and those people would most likely also want those rewards outside of pvp. I hope that we finally get a dev/admin/gm/whatever respond on that matter because I'm not the first person requesting this and proabably not the last one if the dev-team remains silent on that.
    As a reminder (because people tend to forget the title of this post), how the devs make old rewards obtainable isn't the topic here. It's that they add a possibility. There are many things that I'd like the devs to change in this game but I'm probably the only one (or at least I think I'm the only one) on most of those things. But I'm very convinced that this is something many people want to see. Especially because of the "recently" added mounts.
    (2)

  7. #57
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,171
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kooper16 View Post
    there would be even more people agreeing
    Ofc, PvE players want PvP rewards, the thing is a very big majority wants them without touching PvP. And that should't happen. It is all about how they would implement it.
    (2)

  8. #58
    Player
    snipski's Avatar
    Join Date
    Aug 2013
    Location
    Sweden
    Posts
    235
    Character
    Lloyd Irving
    World
    Odin
    Main Class
    Goldsmith Lv 90
    PVE players allready have the coolest weapons in the game and titles when they clear ultimate.
    And no they shouldnt hand out Hellhound mounts to everyone in the game because some random guy is crying they didnt have the time/skill or whatever to get it.
    That would be a big slap in the face for us who actually worked hard to get those items in the past.
    (1)

  9. #59
    Player
    Kooper16's Avatar
    Join Date
    Feb 2014
    Posts
    28
    Character
    Citrona Ceres
    World
    Cerberus
    Main Class
    Fisher Lv 100
    Because people forgot
    Quote Originally Posted by Kooper16 View Post
    As a reminder (because people tend to forget the title of this post), how the devs make old rewards obtainable isn't the topic here. It's that they add a possibility.
    (0)

  10. #60
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nova_Rox View Post
    I'm all for rank decay too, but too many folks cling onto it as their saving grace to get out of the low ranks. It isn't. It'll definitely liven the top 100 race though that's for sure.
    Yes and no. It's not designed to "get people out of low rank", but it will do that indirectly. The point of rank decay is to get those who PVP regularly and stay in the top 100 to be forced to keep pvping and keep winning to stay there. What this does is it increases activity and shortens queue times, meaning those that are in low rank have more opportunity to participate. It makes the content more balanced overall, and it means that towards the end of the season you still have a chance of making the top 100, rather than missing the boat to those who got in early.
    (1)

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