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  1. #11
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by HyoMinPark View Post
    With current BiS, that’s as high as we go—because the 2 Tomestone Rings give us Skill Speed (our headpiece does, too, as well as a couple pieces), and we begrudgingly take them in high crit builds because we also gain a substantial amount of Crit. We don’t want to meld Skill Speed. That’s the point I’m trying to make here; not that you can “go higher”. You certainly can, but BRDs don’t want to go higher (it feels absolutely awful, in my opinion...).

    Speculation now is that, in 4.4, Crit will become king again with regards to substats. Our skill priority probably won’t change all that much (Crit > D.Hit > Det), but we may take higher skill speed builds if we gain a substantial amount of Crit at the same time. 4.4 will tell us when we see the substats on i400 Tomestone gear versus the Savage gear (and maybe even crafted, because High Crit uses a pentamelded i350 bracelet simply because we can shove 100+ Crit into it).

    But I digress; this is, again, getting into BRD optimization, which is another conversation for another time.
    All of this is exactly one of the reasons why I made up that post a while back. The one about all the different paths to gear that's max ilvl, meaning gear that simply has the level and different stats not actually being the raid or Augmented Tome Gear. I also edited in to the OP.

    I want to be able to get something nice from more content than just raids or dungeons. No matter what we do, in the end if we want to be i370 or i400 we will have to deal with having things we don't really want. We shouldn't have to deal with extra Skill Speed if we don't want Skill Speed. We should have way more options. FFXIV even right now has the content to reward some things. Like the Peak Crafted Gear and Primal Jewelry I mentioned. If some MCH decides they want to try and create a build with 3,000 Skill Speed and 2,500 Critical Hit, they should be able to. Who knows, maybe something hilarious will come out of it. I just hate not having more than 2 options.

    EDIT: Now I can actually finish the post. The only thing I'd like to see added to the raid loot system would be something like what Dualgunner thought of some pages ago. Something that dropped from the savage raids like a Precision Lens that could be used in a crafting recipe to create pieces of raid gear.

    I'd also like the book system to be incorporated into the Normal raids because my goodness, it's more difficult and takes more effort to get the normal mode gear than the savage gear. I would happily take a token/book system that you get every week to buy stuff but for NM. Because when the catch-up patch comes and the weekly limit is removed, we'd have guaranteed reward after 4 clears or 8 for chest/legs. Less headache and that would encourage me to actually do the content over a few weeks span over getting a headache grinding it all week with no gain.
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    Last edited by Magic-Mal; 09-10-2018 at 04:12 AM.