I also saw a guy in PF on a Friday night selling his shiro small FC house for 3m Gil. I didn't get it, but passed alot the info to some people who were house hunting on FB.Feel free to try obtain a house on Balmung or Mateus, without buying it off someone else.
Yea, I'm sure there's plenty of plots available on the 3rd most populated server (Gilgamesh), all while the 1st and 2nd most populated servers (Balmung and Mateus) have absolutely no plots left.
/s
And I agree with you, OP. SE should really add medium/large apartments, for players that want some more space for interior design.
While I do agree that apartments do need a serious upgrade (or a price reduction/refund), I disagree that getting a house on Mateus is that hard. Balmung, sure. Mateus? I got a large the other week(bear in mind, it was a relocation). I wasn't rushing to it, I spent about 10min debating if I really wanted to spend the gil, and not a single soul showed up to it. If the housing situation was that dire, that plot would have been gone to a relocation in no time at all. I get that relocations work differently, but it really goes to show that maybe people aren't watching the wards all that much. I saw a Shrio small sit open for a good 6 hours while I was waiting to see a medium open, along with several other smalls in all of the other wards.
Good job on overlooking entirely what I've said.Feel free to try obtain a house on Balmung or Mateus, without buying it off someone else.
Yea, I'm sure there's plenty of plots available on the 3rd most populated server (Gilgamesh), all while the 1st and 2nd most populated servers (Balmung and Mateus) have absolutely no plots left.
/s
And I agree with you, OP. SE should really add medium/large apartments, for players that want some more space for interior design.
Also, about two months ago, on a Saturday, I saw a shiro plot 60 large sit for 5hrs. I was floored. I went and posted my find on all the FB mateus pages and FINALLY 5hrs later, a crafter and his 3 friends all showed up, debated about who was going to buy it as a personal, /randomed and then finally one of them bought it for themselves. I was laughing my butt off hahaWhile I do agree that apartments do need a serious upgrade (or a price reduction/refund), I disagree that getting a house on Mateus is that hard. Balmung, sure. Mateus? I got a large the other week(bear in mind, it was a relocation). I wasn't rushing to it, I spent about 10min debating if I really wanted to spend the gil, and not a single soul showed up to it. If the housing situation was that dire, that plot would have been gone to a relocation in no time at all. I get that relocations work differently, but it really goes to show that maybe people aren't watching the wards all that much. I saw a Shrio small sit open for a good 6 hours while I was waiting to see a medium open, along with several other smalls in all of the other wards.
You said it is "ridiculously easy" to obtain a house, which is a statement that can't be applied to the two servers that I mentioned.
If the system weren't broken, the only limit would be the amount of gil that the player is able to spend. This isn't the case on populated servers, where you either have to camp for hours upon hours, or find someone who is selling theirs at a reasonable price.
most people without houses have stopped watching plots because that resell timer means theres this huge window where someone with a house can just swoop in after youve waited 2 hours on this thing and snatch it out from under you, and then you have to figure out where they relocated from and go there, wait the entire resell window, and hope someone doesnt snatch THAT house out from under you
This is why you keep your eyes mostly on the Goblet. It is an awful solution, but it is possibly the most workable one until SE figures things out to be better. Get a Goblet plot, which you'll have better luck doing since more often than not, people avoid the Goblet, then relocate to a more ideal plot at a later time.most people without houses have stopped watching plots because that resell timer means theres this huge window where someone with a house can just swoop in after youve waited 2 hours on this thing and snatch it out from under you, and then you have to figure out where they relocated from and go there, wait the entire resell window, and hope someone doesnt snatch THAT house out from under you
More on topic: If we don't get larger apartments, could we at the very least get another 50 items added to the allowed number of items? 100 feels like too few. For an FC room, fine. But for an apartment, which we spend more gil to get? Give us more item slots.
I'll say it again so maybe you can comprehend it this time.You said it is "ridiculously easy" to obtain a house, which is a statement that can't be applied to the two servers that I mentioned.
If the system weren't broken, the only limit would be the amount of gil that the player is able to spend. This isn't the case on populated servers, where you either have to camp for hours upon hours, or find someone who is selling theirs at a reasonable price.
1: The number of plots that can be purchased by an FC or a player has been increased from 1440 (2.4) to 4320.
2: The prices were reduced with the introduction of patch 3.3 to unify the prices across all servers.
There are two gil sinks in this game, one is housing itself, the other one is taxes on MB transactions. Please tell me why SE would lower the prices of all plots if the goal wasn't to make it more accessible? Why triple the amount of plots if the goal wasn't to make housing more accessible? There's never been as much currency going around. Anyone that plays this game casually should have at least a couple millions. Even new players that aren't skipping the entire MSQ can have a couple millions by reselling whatever the game throws at them. Gil has lost any value as it is right now and the changes to one of the two gil sink this game has is partially to blame. So yes, it is ridiculously easy to obtain a house considering that there's 3000 more plots than 3 years ago and that populated servers suffer from deflation.
By the way, your post lost any credibility when you implied that Gilgamesh is less populated than Mateus.
W O W, so you're saying there's a huge amount of 4320 housing plots per server?! I had absolutely no idea! It's almost like I haven't experienced every single increase in housing plots. (/s)I'll say it again so maybe you can comprehend it this time.
1: The number of plots that can be purchased by an FC or a player has been increased from 1440 (2.4) to 4320.
2: The prices were reduced with the introduction of patch 3.3 to unify the prices across all servers.
There are two gil sinks in this game, one is housing itself, the other one is taxes on MB transactions. Please tell me why SE would lower the prices of all plots if the goal wasn't to make it more accessible? Why triple the amount of plots if the goal wasn't to make housing more accessible? There's never been as much currency going around. Anyone that plays this game casually should have at least a couple millions. Even new players that aren't skipping the entire MSQ can have a couple millions by reselling whatever the game throws at them. Gil has lost any value as it is right now and the changes to one of the two gil sink this game has is partially to blame. So yes, it is ridiculously easy to obtain a house considering that there's 3000 more plots than 3 years ago and that populated servers suffer from deflation.
As of July 15th, the lowest populated server (Durandal - JP server) has 5,466 active characters. Well look at that, even the lowest populated server doesn't have enough plots to allow everyone access to a housing plot.
This is using the unofficial Lucky Bancho census, and while that should be taken with a grain of salt, it's the most accurate thing we have to an actual representation of the activity on each server.
Good thing there's apartments. Y'know, which is the actual point of this thread, as you can see from how it's titled.
Let me burst your bubble here, by posting an image of the top 3 servers in the Lucky Bancho census from July 15th:Originally Posted by NotOliverB
By the way, your post lost any credibility when you implied that Gilgamesh is less populated than Mateus.
This shows that Gilgamesh has a higher amount of Lvl 70s (R column), as well as a higher amount of characters that have completed the 4.1 story (S column).
However, it also shows that Mateus has the higher amount of active characters (N column). This shouldn't come as too much of a surprise, as Mateus is the go-to RP server, now that Balmung is closed all the time.
I'd also like to remind you that the population of Gilgamesh almost died during the months of being closed off from transfers and character creation, something that was subject of conversation on this forum.
Hilarious how you would mention that your little survey is innacurate and then try to proceed to prove me wrong by using such a slight margin in playercount, which by the way, makes no mention on how many players actually meet the most basic requirement to purchase a personal house or an apartment
Oh and yes, there's enough plots to accommodate the players that meet the basic requirements for personal houses on the lowest populated server. Sorry darling, lvl10s can't purchase a personnal house.
Nice reminder about Gilgamesh's past situation I guess... look who's off-topic now![]()
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