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  1. #1
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I just hope it doesn't turn into a weapon skill spamfest, especially on that moogle fight. I mean you can sleep the moogles now, hopefully people will pay attention to what's going on in all battles now.
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  2. #2
    Player
    Shneibel's Avatar
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    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by DeadRiser View Post
    I just hope it doesn't turn into a weapon skill spamfest, especially on that moogle fight. I mean you can sleep the moogles now, hopefully people will pay attention to what's going on in all battles now.
    it is clearly a wep skill spam fest lol, the different is the TP or you can call it rage system and the required for bonus to active, can call this a upgrade of wep skill spam fest
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  3. #3
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Shneibel View Post
    it is clearly a wep skill spam fest lol, the different is the TP or you can call it rage system and the required for bonus to active, can call this a upgrade of wep skill spam fest
    I just want battle to be more coesive I guess I can say... it's that when you have the AoE stuff going on, I can't see a thing as a mage and don't know what's going on besides the health bars lol.

    I would think that the last skill in the chain would be reduced seeing it's 3000tp to use. The others would be normal TP use. That just makes more sense I guess
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  4. #4
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by DeadRiser View Post
    I just want battle to be more coesive I guess I can say... it's that when you have the AoE stuff going on, I can't see a thing as a mage and don't know what's going on besides the health bars lol.

    I would think that the last skill in the chain would be reduced seeing it's 3000tp to use. The others would be normal TP use. That just makes more sense I guess
    that already got answer, as combo only required the first TP move, the rest wont cost any and that also mean can use other skill separate w/o combo bonus (already foreseen this before patch note)
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