I just hope it doesn't turn into a weapon skill spamfest, especially on that moogle fight. I mean you can sleep the moogles now, hopefully people will pay attention to what's going on in all battles now.



I just hope it doesn't turn into a weapon skill spamfest, especially on that moogle fight. I mean you can sleep the moogles now, hopefully people will pay attention to what's going on in all battles now.



it is clearly a wep skill spam fest lol, the different is the TP or you can call it rage system and the required for bonus to active, can call this a upgrade of wep skill spam fest



I just want battle to be more coesive I guess I can say... it's that when you have the AoE stuff going on, I can't see a thing as a mage and don't know what's going on besides the health bars lol.
I would think that the last skill in the chain would be reduced seeing it's 3000tp to use. The others would be normal TP use. That just makes more sense I guess



that already got answer, as combo only required the first TP move, the rest wont cost any and that also mean can use other skill separate w/o combo bonus (already foreseen this before patch note)I just want battle to be more coesive I guess I can say... it's that when you have the AoE stuff going on, I can't see a thing as a mage and don't know what's going on besides the health bars lol.
I would think that the last skill in the chain would be reduced seeing it's 3000tp to use. The others would be normal TP use. That just makes more sense I guess
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