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  1. #23
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    i think alot of you werent playing blm during hw if your wondering why its in the game.

    it was added as a means to add more mechanics to blm rotation and give a boost to damage.
    this made the job much more challenging and fun to play although definitly not the easiest job to learn, due to needing a certain amount of sps to use the rotation correctly as low sps meant really tight timings like in the beginning of hw where getting to the 2nd refresh of bliz4 was very costly if you had to move at any point.

    now as it stands it really is a press it once and never again button in most content, however it still has a punishment attached to it for not playing blm in a good way as youll drop umbral/astral and lose access to tier 4 spells for a short time.

    so its main goal right now is a dps increase and skill check. can you play the job well enough that you can maintain it via either good cast timing or transpose if needed.

    adding it to a trait would just make the job easier (slightly for skilled blms) and the job is already pretty easy with all the changes thats been done in sb.

    blm has recieved a lot of love from the devs and they have listened to what the forums and long term blms have proposed, yes there is still things that could be tweaked but removing a skill check is not the best solution for enochian if it really needed to be changed which i dont think it does.

    what should be changed on blm is the cast time to allow instas between casts. basically the gcd still stays the same as current casts but the cast it self is less than the gcd. they did this change on astro i think it was and it would be a big boon for blm without increasing our dps.
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    Last edited by chidarake; 09-04-2018 at 04:30 PM.