Who cares, build it anyways. You're allowed to have different sets for different jobs.


Who cares, build it anyways. You're allowed to have different sets for different jobs.
@kabooa
You cant have multiple dungeon or raid peices
So the only option is blowing money on 350 sets or scripts on multiple 370s
Both are stupid ideas for what are alts in the first place
Didnt know sps effected tics though so thats neat actually


'All caster gear is shared'
'I can't build spellspeed because I'm a summoner'
These two statements are not mutually inclusive. There being spellspeed pieces doesn't mean your summoner has to use them. There are separate pieces to build for both of them.


Hmm correct me if I'm wrong, but SpS affects the value of DoTs, not the ticks (it's one tick every 3seconds for all "over time" effects no?). So building SpS means that your DoTs will hit harder (by a small percentage). But Det and Crit will have the same effect on your DoTs, and all other spells.
I think BLM would be built around those stats too if it did not rely so heavily on "fitting as many Fire IV as you can", which only happens at a certain stat in SpS.
I could put sworn SpS effected number of dots.... But hey ho anyway, SpS effects your potency for sure so BLM and SMN can both benefit. RDM not so much due to no dots, and also Dual Cast and double weaving make the stat less desirable.
I guess a better word is busy then
Compared to litterally all other less busy more mobile casters its a bit cumbersome
I still enjoy it
And this threads got me practicing it more
But still
I mean, if you find other caster rotations less cumbersome, you're playing those jobs wrong. It's just much more noticeable on blm to know you're doing it wrong. Like smn for example, whIle easier to pull off due to mobility, has a far more complex proper rotation. Blm rotation is the easiest in the game, but it's challenge comes from adapting it to a fight, where as other jobs the challenge is doing the rotation the right way. However, if you can't see your dps, it's easy to know when you ruined blm rotation, but smn rotation you could easily do horribly wrong and not know.
Like without parsing, maybe you didn't notice how far you drifted your aether, and your wyrmwaves aren't lining up with party buffs, or maybe you aren't getting 11 wyrmwaves off each bahamut. Maybe you're not clipping your DoTs right with party buffs, maybe you aren't properly double weaving using r4 procs, or holding dwt/bahamut for aoe phases, ect, ect, ect. Smn has a TON of management that you could easily not notice, but you still "do the full rotation".
That's part of the reason I like rotations like blm, it's blatantly obvious when you're doing it properly, without help of 3rd party tools. You know when and where you messed up immediately.
Last edited by Zerathor; 09-04-2018 at 06:10 AM.
helluuuuuuu


By this logic why does any dps rotation exist?
Even doing smn right is still easy since half its moves are instant cast. And 1 of the ones that isn't still has an insta option
Alligning with buffs isnt really part of the job itself btw
Its efficient but look at these in a vacuum cus noone aligns outside savage
Only alligning smn does in its own context is aetherflow and bahamut
Also "if you find others less cumbersome youre doing them wrong" lol clearly you forget red mage
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